/* Creates N threads, each of which sleeps a different, fixed duration, M times. Records the wake-up order and verifies that it is valid. */ #include #include "tests/threads/tests.h" #include "threads/init.h" #include "threads/malloc.h" #include "threads/synch.h" #include "threads/thread.h" #include "devices/timer.h" static void test_sleep (int thread_cnt, int iterations); void test_alarm_single (void) { test_sleep (5, 1); } void test_alarm_multiple (void) { test_sleep (5, 7); } /* Information about the test. */ struct sleep_test { int64_t start; /* Current time at start of test. */ int iterations; /* Number of iterations per thread. */ /* Output. */ struct lock output_lock; /* Lock protecting output buffer. */ int *output_pos; /* Current position in output buffer. */ }; /* Information about an individual thread in the test. */ struct sleep_thread { struct sleep_test *test; /* Info shared between all threads. */ int id; /* Sleeper ID. */ int duration; /* Number of ticks to sleep. */ int iterations; /* Iterations counted so far. */ }; static void sleeper (void *); /* Runs THREAD_CNT threads thread sleep ITERATIONS times each. */ static void test_sleep (int thread_cnt, int iterations) { struct sleep_test test; struct sleep_thread *threads; int *output, *op; int product; int i; /* This test does not work with the MLFQS. */ ASSERT (!thread_mlfqs); msg ("Creating %d threads to sleep %d times each.", thread_cnt, iterations); msg ("Thread 0 sleeps 10 ticks each time,"); msg ("thread 1 sleeps 20 ticks each time, and so on."); msg ("If successful, product of iteration count and"); msg ("sleep duration will appear in nondescending order."); /* Allocate memory. */ threads = malloc (sizeof *threads * thread_cnt); output = malloc (sizeof *output * iterations * thread_cnt * 2); if (threads == NULL || output == NULL) PANIC ("couldn't allocate memory for test"); /* Initialize test. */ test.start = timer_ticks () + 100; test.iterations = iterations; lock_init (&test.output_lock); test.output_pos = output; /* Start threads. */ ASSERT (output != NULL); for (i = 0; i < thread_cnt; i++) { struct sleep_thread *t = threads + i; char name[16]; t->test = &test; t->id = i; t->duration = (i + 1) * 10; t->iterations = 0; snprintf (name, sizeof name, "thread %d", i); thread_create (name, PRI_DEFAULT, sleeper, t); } /* Wait long enough for all the threads to finish. */ timer_sleep (100 + thread_cnt * iterations * 10 + 100); /* Acquire the output lock in case some rogue thread is still running. */ lock_acquire (&test.output_lock); /* Print completion order. */ product = 0; for (op = output; op < test.output_pos; op++) { struct sleep_thread *t; int new_prod; ASSERT (*op >= 0 && *op < thread_cnt); t = threads + *op; new_prod = ++t->iterations * t->duration; msg ("thread %d: duration=%d, iteration=%d, product=%d", t->id, t->duration, t->iterations, new_prod); if (new_prod >= product) product = new_prod; else fail ("thread %d woke up out of order (%d > %d)!", t->id, product, new_prod); } /* Verify that we had the proper number of wakeups. */ for (i = 0; i < thread_cnt; i++) if (threads[i].iterations != iterations) fail ("thread %d woke up %d times instead of %d", i, threads[i].iterations, iterations); lock_release (&test.output_lock); free (output); free (threads); } /* Sleeper thread. */ static void sleeper (void *t_) { struct sleep_thread *t = t_; struct sleep_test *test = t->test; int i; for (i = 1; i <= test->iterations; i++) { int64_t sleep_until = test->start + i * t->duration; timer_sleep (sleep_until - timer_ticks ()); lock_acquire (&test->output_lock); *test->output_pos++ = t->id; lock_release (&test->output_lock); } }