254 lines
6.2 KiB
C
Executable file
254 lines
6.2 KiB
C
Executable file
// Author: Claudio Maggioni
|
||
// Author: Tommaso Rodolfo Masera
|
||
|
||
#include "devices/timer.h"
|
||
#include <debug.h>
|
||
#include <inttypes.h>
|
||
#include <round.h>
|
||
#include <stdio.h>
|
||
#include "devices/pit.h"
|
||
#include "threads/interrupt.h"
|
||
#include "threads/synch.h"
|
||
#include "threads/thread.h"
|
||
#include "threads/malloc.h"
|
||
#include "../lib/kernel/list.h"
|
||
|
||
/* See [8254] for hardware details of the 8254 timer chip. */
|
||
|
||
#if TIMER_FREQ < 19
|
||
#error 8254 timer requires TIMER_FREQ >= 19
|
||
#endif
|
||
#if TIMER_FREQ > 1000
|
||
#error TIMER_FREQ <= 1000 recommended
|
||
#endif
|
||
|
||
/* Number of timer ticks since OS booted. */
|
||
static int64_t ticks;
|
||
|
||
/* Number of loops per timer tick.
|
||
Initialized by timer_calibrate(). */
|
||
static unsigned loops_per_tick;
|
||
|
||
static intr_handler_func timer_interrupt;
|
||
static bool too_many_loops (unsigned loops);
|
||
static void busy_wait (int64_t loops);
|
||
static void real_time_sleep (int64_t num, int32_t denom);
|
||
static void real_time_delay (int64_t num, int32_t denom);
|
||
|
||
/* Sets up the timer to interrupt TIMER_FREQ times per second,
|
||
and registers the corresponding interrupt. */
|
||
void
|
||
timer_init (void)
|
||
{
|
||
pit_configure_channel (0, 2, TIMER_FREQ);
|
||
intr_register_ext (0x20, timer_interrupt, "8254 Timer");
|
||
}
|
||
|
||
/* Calibrates loops_per_tick, used to implement brief delays. */
|
||
void
|
||
timer_calibrate (void)
|
||
{
|
||
unsigned high_bit, test_bit;
|
||
|
||
ASSERT (intr_get_level () == INTR_ON);
|
||
printf ("Calibrating timer... ");
|
||
|
||
/* Approximate loops_per_tick as the largest power-of-two
|
||
still less than one timer tick. */
|
||
loops_per_tick = 1u << 10;
|
||
while (!too_many_loops (loops_per_tick << 1))
|
||
{
|
||
loops_per_tick <<= 1;
|
||
ASSERT (loops_per_tick != 0);
|
||
}
|
||
|
||
/* Refine the next 8 bits of loops_per_tick. */
|
||
high_bit = loops_per_tick;
|
||
for (test_bit = high_bit >> 1; test_bit != high_bit >> 10; test_bit >>= 1)
|
||
if (!too_many_loops (high_bit | test_bit))
|
||
loops_per_tick |= test_bit;
|
||
|
||
printf ("%'"PRIu64" loops/s.\n", (uint64_t) loops_per_tick * TIMER_FREQ);
|
||
}
|
||
|
||
/* Returns the number of timer ticks since the OS booted. */
|
||
int64_t
|
||
timer_ticks (void)
|
||
{
|
||
enum intr_level old_level = intr_disable ();
|
||
int64_t t = ticks;
|
||
intr_set_level (old_level);
|
||
return t;
|
||
}
|
||
|
||
/* Returns the number of timer ticks elapsed since THEN, which
|
||
should be a value once returned by timer_ticks(). */
|
||
int64_t
|
||
timer_elapsed (int64_t then)
|
||
{
|
||
return timer_ticks () - then;
|
||
}
|
||
|
||
/* Sleeps for approximately TICKS timer ticks. Interrupts must
|
||
be turned on. */
|
||
void
|
||
timer_sleep (int64_t ticks)
|
||
{
|
||
if (ticks <= 0)
|
||
return;
|
||
|
||
ASSERT (intr_get_level() == INTR_ON);
|
||
|
||
thread_sleep(ticks);
|
||
}
|
||
|
||
/* Sleeps for approximately MS milliseconds. Interrupts must be
|
||
turned on. */
|
||
void
|
||
timer_msleep (int64_t ms)
|
||
{
|
||
real_time_sleep (ms, 1000);
|
||
}
|
||
|
||
/* Sleeps for approximately US microseconds. Interrupts must be
|
||
turned on. */
|
||
void
|
||
timer_usleep (int64_t us)
|
||
{
|
||
real_time_sleep (us, 1000 * 1000);
|
||
}
|
||
|
||
/* Sleeps for approximately NS nanoseconds. Interrupts must be
|
||
turned on. */
|
||
void
|
||
timer_nsleep (int64_t ns)
|
||
{
|
||
real_time_sleep (ns, 1000 * 1000 * 1000);
|
||
}
|
||
|
||
/* Busy-waits for approximately MS milliseconds. Interrupts need
|
||
not be turned on.
|
||
|
||
Busy waiting wastes CPU cycles, and busy waiting with
|
||
interrupts off for the interval between timer ticks or longer
|
||
will cause timer ticks to be lost. Thus, use timer_msleep()
|
||
instead if interrupts are enabled. */
|
||
void
|
||
timer_mdelay (int64_t ms)
|
||
{
|
||
real_time_delay (ms, 1000);
|
||
}
|
||
|
||
/* Sleeps for approximately US microseconds. Interrupts need not
|
||
be turned on.
|
||
|
||
Busy waiting wastes CPU cycles, and busy waiting with
|
||
interrupts off for the interval between timer ticks or longer
|
||
will cause timer ticks to be lost. Thus, use timer_usleep()
|
||
instead if interrupts are enabled. */
|
||
void
|
||
timer_udelay (int64_t us)
|
||
{
|
||
real_time_delay (us, 1000 * 1000);
|
||
}
|
||
|
||
/* Sleeps execution for approximately NS nanoseconds. Interrupts
|
||
need not be turned on.
|
||
|
||
Busy waiting wastes CPU cycles, and busy waiting with
|
||
interrupts off for the interval between timer ticks or longer
|
||
will cause timer ticks to be lost. Thus, use timer_nsleep()
|
||
instead if interrupts are enabled.*/
|
||
void
|
||
timer_ndelay (int64_t ns)
|
||
{
|
||
real_time_delay (ns, 1000 * 1000 * 1000);
|
||
}
|
||
|
||
/* Prints timer statistics. */
|
||
void
|
||
timer_print_stats (void)
|
||
{
|
||
printf ("Timer: %"PRId64" ticks\n", timer_ticks ());
|
||
}
|
||
|
||
/* Timer interrupt handler. */
|
||
static void
|
||
timer_interrupt (struct intr_frame *args UNUSED)
|
||
{
|
||
ticks++;
|
||
|
||
thread_unsleep();
|
||
thread_tick();
|
||
}
|
||
|
||
/* Returns true if LOOPS iterations waits for more than one timer
|
||
tick, otherwise false. */
|
||
static bool
|
||
too_many_loops (unsigned loops)
|
||
{
|
||
/* Wait for a timer tick. */
|
||
int64_t start = ticks;
|
||
while (ticks == start)
|
||
barrier ();
|
||
|
||
/* Run LOOPS loops. */
|
||
start = ticks;
|
||
busy_wait (loops);
|
||
|
||
/* If the tick count changed, we iterated too long. */
|
||
barrier ();
|
||
return start != ticks;
|
||
}
|
||
|
||
/* Iterates through a simple loop LOOPS times, for implementing
|
||
brief delays.
|
||
|
||
Marked NO_INLINE because code alignment can significantly
|
||
affect timings, so that if this function was inlined
|
||
differently in different places the results would be difficult
|
||
to predict. */
|
||
static void NO_INLINE
|
||
busy_wait (int64_t loops)
|
||
{
|
||
while (loops-- > 0)
|
||
barrier ();
|
||
}
|
||
|
||
/* Sleep for approximately NUM/DENOM seconds. */
|
||
static void
|
||
real_time_sleep (int64_t num, int32_t denom)
|
||
{
|
||
/* Convert NUM/DENOM seconds into timer ticks, rounding down.
|
||
|
||
(NUM / DENOM) s
|
||
---------------------- = NUM * TIMER_FREQ / DENOM ticks.
|
||
1 s / TIMER_FREQ ticks
|
||
*/
|
||
int64_t ticks = num * TIMER_FREQ / denom;
|
||
|
||
ASSERT (intr_get_level () == INTR_ON);
|
||
if (ticks > 0)
|
||
{
|
||
/* We're waiting for at least one full timer tick. Use
|
||
timer_sleep() because it will yield the CPU to other
|
||
processes. */
|
||
timer_sleep (ticks);
|
||
}
|
||
else
|
||
{
|
||
/* Otherwise, use a busy-wait loop for more accurate
|
||
sub-tick timing. */
|
||
real_time_delay (num, denom);
|
||
}
|
||
}
|
||
|
||
/* Busy-wait for approximately NUM/DENOM seconds. */
|
||
static void
|
||
real_time_delay (int64_t num, int32_t denom)
|
||
{
|
||
/* Scale the numerator and denominator down by 1000 to avoid
|
||
the possibility of overflow. */
|
||
ASSERT (denom % 1000 == 0);
|
||
busy_wait (loops_per_tick * num / 1000 * TIMER_FREQ / (denom / 1000));
|
||
}
|