Bozza iniziale del server
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3 changed files with 223 additions and 0 deletions
77
gamedata.c
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77
gamedata.c
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#include <stdio.h>
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#include "gamedata.h"
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struct _gamedata {
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double chf;
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int bitto;
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int flour;
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int pizzoccheri;
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double chf_unit;
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};
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gamedata_t* gamedata_new() {
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gamedata_t* self = (gamedata_t*) malloc(sizeof(gamedata_t));
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if(errno != 0) {
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perror("gamedata malloc() creation error: ");
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}
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self->chf = 0;
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self->bitto = 500;
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self->flour = 200;
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self->pizzoccheri = 0;
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self->chf_unit = 0.5;
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return self;
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}
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void gamedata_delete(gamedata_t* self) {
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free(self);
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}
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void gamedata_print_status(gamedata_t *self, FILE* out) {
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fprintf(out, "OK BITTO %d, FLOUR %d, ", self->bitto, self->flour);
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fprintf(out, "INVENTORY %d, ", self->pizzoccheri);
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fprintf(out, "UNIT PRICE %.02f CHF, PROFIT %.02f CHF\n", self->chf_unit, self->chf);
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}
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#define Q_BITTO_FOR_PIZZOCCHERO 1
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#define Q_FLOUR_FOR_PIZZOCCHERO 2
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bool gamedata_make_pizzoccheri(gamedata_t *self, unsigned int q) {
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int q_flour = q * Q_FLOUR_FOR_PIZZOCCHERO;
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int q_bitto = q * Q_BITTO_FOR_PIZZOCCHERO;
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if(self->flour < q_flour || self->bitto < q_bitto) {
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return false;
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}
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self->flour -= q_flour;
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self->bitto -= q_bitto;
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self->pizzoccheri += q;
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return true;
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}
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#define PRICE_BITTO_UNIT 0.5
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bool gamedata_buy_bitto(gamedata_t *self, unsigned int q) {
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double price = q * PRICE_BITTO_UNIT;
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if(price > self->chf) {
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return false;
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}
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self->chf -= price;
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self->bitto += q;
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return true;
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}
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#define PRICE_FLOUR_UNIT 0.5
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bool gamedata_buy_flour(gamedata_t *self, unsigned int q) {
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double price = q * PRICE_FLOUR_UNIT;
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if(price > self->chf) {
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return false;
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}
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self->chf -= price;
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self->flour += q;
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return true;
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}
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17
gamedata.h
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17
gamedata.h
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#ifndef gamedata
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#define gamedata
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <errno.h>
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typedef struct _gamedata gamedata_t;
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extern gamedata_t* gamedata_new();
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extern void gamedata_delete();
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extern bool gamedata_buy_bitto(gamedata_t*, unsigned int);
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extern bool gamedata_buy_flour(gamedata_t*, unsigned int);
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extern void gamedata_print_status(gamedata_t*, FILE*);
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extern bool gamedata_make_pizzoccheri(gamedata_t*, unsigned int);
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#endif
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129
server.c
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129
server.c
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#include <arpa/inet.h>
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#include <sys/types.h>
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#include <stdint.h>
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#include <sys/socket.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <stdbool.h>
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#include "gamedata.h"
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#define SERVER_ADDR htonl(INADDR_ANY)
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#define MAX_CLIENTS 100
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#define MAX_COMMAND_LINE_LENGTH 101
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bool prefix(const char *pre, const char *str) {
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return strncmp(pre, str, strlen(pre)) == 0;
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}
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int main(int argc, char** argv) {
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if(argc < 2) {
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fprintf(stderr, "Give port number as $1\n");
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exit(255);
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}
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int sock_conn_d, sock_data_d;
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struct sockaddr_in server;
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if((sock_conn_d = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
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perror("server socket not created");
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exit(1);
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}
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memset(&server, 0, sizeof(server)); // zero the memory
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server.sin_family = AF_INET;
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server.sin_addr.s_addr = SERVER_ADDR;
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server.sin_port = htons(atoi(argv[1]));
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if(bind(sock_conn_d, (struct sockaddr*)&server, sizeof(server)) == -1) {
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perror("server socket not bound");
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exit(2);
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}
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while(true) {
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if(listen(sock_conn_d, MAX_CLIENTS) != 0) {
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perror("cannot listen on socket");
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close(sock_conn_d);
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exit(3);
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}
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printf("listening...\n");
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struct sockaddr_in client;
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socklen_t client_len = sizeof(client);
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sock_data_d = accept(sock_conn_d, (struct sockaddr*)&client, &client_len);
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if(sock_data_d == -1) {
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perror("cannot accept client");
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close(sock_conn_d);
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exit(4);
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}
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pid_t pid = fork();
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if(pid < 0) {
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perror("cannot fork for new client");
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exit(6);
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}
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else if(pid == 0) {
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gamedata_t *curr_data = gamedata_new();
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unsigned char command[MAX_COMMAND_LINE_LENGTH];
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FILE* in = fdopen(sock_data_d, "r");
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FILE* out = fdopen(dup(sock_data_d), "w");
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fprintf(out, "OK Connection establshed.\n");
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fflush(out);
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while(true) {
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fgets(command, MAX_COMMAND_LINE_LENGTH, in);
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union {
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unsigned int u;
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double d;
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} arg1;
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if(sscanf(command, "MAKE %u\n", &(arg1.u)) == 1) {
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bool status = gamedata_make_pizzoccheri(curr_data, arg1.u);
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fprintf(out, status ? "OK Made.\n" : "KO 1 Insufficient resources.\n");
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}
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else if(sscanf(command, "BUY BITTO %u", &(arg1.u)) == 1) {
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bool status = gamedata_buy_bitto(curr_data, arg1.u);
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fprintf(out, status ? "OK Purchased.\n" : "KO 2 Insufficient funds\n");
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}
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else if(sscanf(command, "BUY FLOUR %u", &(arg1.u)) == 1) {
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bool status = gamedata_buy_flour(curr_data, arg1.u);
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fprintf(out, status ? "OK Purchased.\n" : "KO 3 Insufficient funds\n");
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}
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else if(prefix("STATUS", command)) {
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gamedata_print_status(curr_data, out);
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}
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else if(prefix("EXIT", command)) {
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fprintf(out, "OK Closing...\n");
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break;
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}
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else {
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fprintf(out, "KO 255 Syntax error\n");
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}
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fflush(out);
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}
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printf("closing data socket...\n");
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fclose(in);
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fclose(out);
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gamedata_delete(curr_data);
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printf("exiting...\n");
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exit(0);
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}
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// if father process just continue
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}
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close(sock_conn_d);
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exit(0);
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}
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