msh-console/msh-console-library/shell.h

78 lines
2.1 KiB
C++

#ifndef SHELL_H
#define SHELL_H
#pragma once
#include <iostream>
#include <sys/wait.h>
#include <unistd.h>
#include <string>
#include <vector>
#include <sstream>
#include <cstddef>
#include <csignal>
#include "command.h"
#include <wordexp.h>
#include "commandexecutor.h"
#include "stringtoargcargv.h"
using std::string;
using std::cin;
using std::cout;
using std::cerr;
using std::string;
using std::vector;
using std::istringstream;
namespace mshconsole {
class Shell : public CommandExecutor
{
class Commands
{
Shell* parent;
vector<Command*> commands; //commands that work the same thread of the shell
vector<Command*> threadCommands; //commands that work on a different thread
public:
Commands(Shell*);
void add(Command*, bool isthread=false);
size_t howMany() const;
int launch(const struct Params& args, bool launchThread=false);
};
static bool undoingLine;
Commands cmds;
string ps;
string name;
void (*shellSetup)(Shell *);
void (*shellPostSetup)(Shell *);
bool notLoop;
int launchCmd(const struct Params& args);
static void EofHandler(int);
string* read_line();
struct Params split_line(const string* line);
class IsUndoingLineException {};
class CommandNotFoundException {};
public:
Shell(string n="msh", string ps="MSH$", void (*s)(Shell*)=0, void (*pss)(Shell*)=0);
string getPs() const;
void setPs(const string &value);
string getName() const;
void setName(const string &value);
int launch();
void setShellSetup(void (*)(Shell *));
void (*getShellSetup())(Shell*);
void setShellPostSetup(void (*)(Shell *));
void (*getShellPostSetup())(Shell*);
//for in-shell commands
void addCmd(Command *cmd, bool isThread=false);
size_t howManyCmds() const;
int executeCmd(const struct Params& args);
int executeCmd(const string& args);
};
}
#endif // SHELL_H