#include #include "basic_testing.h" #include "../chess_paths.h" struct chessboard { unsigned int C; unsigned int R; }; int value_at(const struct chessboard * c, unsigned int column, unsigned int row) { return column + row * c->C; } unsigned int columns(const struct chessboard * c) { return c->C; } unsigned int rows(const struct chessboard * c) { return c->R; }; TEST(compilation_and_invocation) { struct chessboard c = {.C = 10, .R = 10 }; struct piece_position p; p.piece = PAWN; p.column = 0; p.row = 0; increasing_path_len(&c, &p); decreasing_path_len(&c, &p); simple_path_len(&c, &p); TEST_PASSED; } int main() { RUN_TEST(compilation_and_invocation); PRINT_TEST_RESULTS; assert(ALL_TESTS_PASSED); }