#include #include "./chessboard.h" void init_chessboard(struct chessboard * cb) { int i; for (i = 0; i < 8; i++) { cb->position[1][i] = WHITE_PAWN; cb->position[6][i] = BLACK_PAWN; } cb->position[0][0] = WHITE_ROOK; cb->position[0][1] = WHITE_KNIGHT; cb->position[0][2] = WHITE_BISHOP; cb->position[0][3] = WHITE_QUEEN; cb->position[0][4] = WHITE_KING; cb->position[0][5] = WHITE_BISHOP; cb->position[0][6] = WHITE_KNIGHT; cb->position[0][7] = WHITE_ROOK; cb->position[7][0] = BLACK_ROOK; cb->position[7][1] = BLACK_KNIGHT; cb->position[7][2] = BLACK_BISHOP; cb->position[7][3] = BLACK_QUEEN; cb->position[7][4] = BLACK_KING; cb->position[7][5] = BLACK_BISHOP; cb->position[7][6] = BLACK_KNIGHT; cb->position[7][7] = BLACK_ROOK; int j; for (i = 0; i < 8; i++) { for (j = 2; j < 6; j++) { cb->position[j][i] = EMPTY; } } } void print_chessboard(struct chessboard * cb) { printf(" a b c d e f g h\n" " ┌───┬───┬───┬───┬───┬───┬───┬───┐\n"); int i; for (i = 7; i >= 0; i--) { printf("%d │", i + 1); int j; for (j = 0; j < 8; j++) { printf(" %s │", utf_8_pieces[cb->position[i][j]]); } putchar('\n'); if (i != 0) { printf(" ├───┼───┼───┼───┼───┼───┼───┼───┤\n"); } } printf(" └───┴───┴───┴───┴───┴───┴───┴───┘\n" " a b c d e f g h\n"); } enum mstatus move( struct chessboard * cb, enum player p, const char * from, const char * to) { }