2020-03-17 16:38:03 +00:00
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/**
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* Users can add on-off switches. A on-off switch can turn on (or off) lights.
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* If a light has an intensity level, when it gets switched back on, it gets the last available
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* intensity level that was set by the user (or 100% if no such level exists).
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* The user can change the state of a switch through the SmartHut interface.
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*/
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import React, {Component} from 'react';
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import {StyledDiv} from "./styleComponents";
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import Settings from "./DeviceSettings";
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import {Image} from "semantic-ui-react";
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import {imageStyle, nameStyle} from "./SwitchStyle";
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export default class Switch extends Component {
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constructor(props){
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super(props);
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this.state = {
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turnedOn: false,
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pointingLights : []
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};
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this.iconOn = "/img/switchOn.svg";
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this.iconOff = "/img/switchOff.svg";
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}
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onClickDevice = () => {
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this.setState((prevState) => ({turnedOn: !prevState.turnedOn}));
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};
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getIcon = () => {
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if(this.state.turnedOn){
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return this.iconOn;
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}
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return this.iconOff;
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};
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componentDidMount() {
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2020-03-20 17:42:38 +00:00
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2020-03-17 16:38:03 +00:00
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}
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render(){
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return (
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2020-03-17 22:24:40 +00:00
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<StyledDiv onClick={this.props.edit.mode ? () => {} : this.onClickDevice}>
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2020-03-17 16:38:03 +00:00
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<Settings
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deviceId={this.props.device.id}
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edit={this.props.edit}
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onChangeData={(id, newSettings) => this.props.onChangeData(id, newSettings)}/>
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<Image src={this.getIcon()} style={imageStyle}/>
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<h5 style={nameStyle}>{this.props.device.name}</h5>
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</StyledDiv>
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)
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}
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}
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