Merge branch 'apply' into 'dev'

Apply

See merge request sa4-2020/the-sanmarinoes/frontend!97
This commit is contained in:
Andrea Brites Marto 2020-04-27 15:55:06 +02:00
commit 23ad5e2ff3
12 changed files with 191 additions and 137 deletions

View file

@ -3,19 +3,33 @@ import { connect } from "react-redux";
import { RemoteService } from "../../remote";
import Device from "./devices/Device";
import NewSceneDevice from "./NewSceneDevice";
import { Grid } from "semantic-ui-react";
import { Grid, Button } from "semantic-ui-react";
class ScenesPanel extends Component {
constructor(props) {
super(props);
this.applyScene = this.applyScene.bind(this);
}
applyScene() {
console.log(this.props.activeScene);
this.props.sceneApply(this.props.activeScene).then(() => {
alert("Scene applied.");
});
}
render() {
return (
<Grid doubling columns={2} divided="vertically">
{!this.props.isActiveDefaultScene ? (
<Grid.Row centered>
<Button color="blue" onClick={this.applyScene}>
Apply Scene
</Button>
</Grid.Row>
) : null}
{!this.props.isActiveDefaultScene
? this.props.sceneStates.map((e, i) => {
console.log(this.props.sceneStates);
return (
<Grid.Column key={i}>
<Device tab={this.props.tab} id={e.id} />
@ -41,8 +55,8 @@ const mapStateToProps = (state, _) => ({
const stateArray = [
...state.scenes[state.active.activeScene].sceneStates,
].sort();
console.log(stateArray);
return stateArray;
console.log("STATESCENE", stateArray);
return stateArray.map((id) => state.sceneStates[id]);
} else {
return [];
}

View file

@ -31,8 +31,8 @@ class Curtain extends Component {
.catch((err) => console.error("curtains update error", err));
} else {
this.props.updateState(
{ id: this.props.sceneState.id, on: on },
this.props.sceneState.kind
{ id: this.props.stateOrDevice.id, on: on },
this.props.stateOrDevice.kind
);
}
};
@ -64,8 +64,8 @@ class Curtain extends Component {
.catch((err) => console.error("curtain update error", err));
} else {
this.props.updateState(
{ id: this.props.sceneState.id, intensity: intensity },
this.props.sceneState.kind
{ id: this.props.stateOrDevice.id, intensity: intensity },
this.props.stateOrDevice.kind
);
}
};

View file

@ -19,7 +19,7 @@ class Device extends React.Component {
this.modalRef = React.createRef();
this.edit = this.edit.bind(this);
this.resetSmartPlug = this.resetSmartPlug.bind(this);
this.deleteState=this.deleteState.bind(this);
this.deleteState = this.deleteState.bind(this);
}
edit() {
@ -77,60 +77,28 @@ class Device extends React.Component {
/>
);
case "motionSensor":
return (
<Sensor
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
return <Sensor tab={this.props.tab} id={this.props.stateOrDevice.id} />;
case "buttonDimmer":
return (
<ButtonDimmer
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
<ButtonDimmer tab={this.props.tab} id={this.props.stateOrDevice.id} />
);
case "knobDimmer":
return (
<KnobDimmer
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
<KnobDimmer tab={this.props.tab} id={this.props.stateOrDevice.id} />
);
case "smartPlug":
return (
<SmartPlug
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
<SmartPlug tab={this.props.tab} id={this.props.stateOrDevice.id} />
);
case "switch":
return (
<Switcher
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
<Switcher tab={this.props.tab} id={this.props.stateOrDevice.id} />
);
case "dimmableLight":
return (
<Light
id={this.props.stateOrDevice.id}
sceneState={this.props.sceneState}
tab={this.props.tab}
/>
);
return <Light id={this.props.stateOrDevice.id} tab={this.props.tab} />;
case "securityCamera":
return (
<Videocam
id={this.props.stateOrDevice.id}
sceneState={this.props.sceneState}
tab={this.props.tab}
/>
<Videocam id={this.props.stateOrDevice.id} tab={this.props.tab} />
);
default:
//throw new Error("Device type unknown");
@ -171,11 +139,12 @@ class Device extends React.Component {
</Grid.Column>
) : (
<Grid.Column textAlign="center">
<Header as="h3">
{this.props.stateOrDevice
? this.props.stateOrDevice.name
: ""}
</Header>
<Header as="h3">{this.props.device.name}</Header>
{this.props.tab === "Scenes" ? (
<Header as="h4">{this.props.roomName}</Header>
) : (
""
)}
<Button
color="red"
icon
@ -188,6 +157,14 @@ class Device extends React.Component {
</Grid.Column>
)}
</Grid>
{this.props.stateOrDevice ? (
<DeviceSettingsModal
ref={this.modalRef}
id={this.props.stateOrDevice.id}
/>
) : (
""
)}
</Segment>
);
} else {
@ -211,31 +188,31 @@ const mapStateToProps = (state, ownProps) => ({
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
} else {
console.log(
state.sceneStates,
ownProps.id,
state.sceneStates[ownProps.id]
);
return state.sceneStates[ownProps.id];
}
},
get sceneState() {
if (state.active.activeTab === "Scenes") {
const array = [
...state.scenes[state.active.activeScene].sceneStates,
].sort();
const deviceState = array.filter((e) => e.id === ownProps.id)[0];
return deviceState;
get device() {
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
} else {
return null;
return state.devices[state.sceneStates[ownProps.id].deviceId];
}
},
get roomName() {
if (state.active.activeTab === "Scenes") {
const device = state.devices[state.sceneStates[ownProps.id].deviceId];
return state.rooms[device.roomId].name;
} else {
return "";
}
},
get type() {
console.log("ALPACA", state, ownProps);
if (state.active.activeTab === "Scenes") {
if (state.sceneStates[ownProps.id]) {
console.log(state.sceneStates[ownProps.id], ownProps.id);
//console.log(state.sceneStates[ownProps.id], ownProps.id);
const id = state.sceneStates[ownProps.id].deviceId;
console.log(id, state.devices[id].kind);
//console.log(id, state.devices[id].kind);
return state.devices[id].kind;
} else {
return "";

View file

@ -66,6 +66,7 @@ class DeviceSettingsModal extends Component {
super(props);
this.state = {
open: false,
name: this.props.device.name,
};
this.updateDevice = this.updateDevice.bind(this);
@ -111,8 +112,7 @@ class DeviceSettingsModal extends Component {
<Modal.Header>Settings of {this.props.device.name}</Modal.Header>
<Modal.Content>
<SettingsForm
name={this.props.device.name}
type={this.props.device.type}
name={this.state.name}
removeDevice={this.deleteDevice}
saveFunction={this.updateDevice}
/>

View file

@ -72,10 +72,18 @@ class Light extends Component {
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("regular light update error", err));
} else {
this.props.updateState(
{ id: this.props.sceneState.id, on: on },
this.props.sceneState.kind
);
this.props
.updateState(
{
id: this.props.stateOrDevice.id,
on: on,
sceneId: this.props.stateOrDevice.sceneId,
},
this.props.stateOrDevice.kind
)
.then((res) => {
console.log(res);
});
}
};
@ -110,8 +118,8 @@ class Light extends Component {
.catch((err) => console.error("regular light update error", err));
} else {
this.props.updateState(
{ id: this.props.sceneState.id, intensity: intensity },
this.props.sceneState.kind
{ id: this.props.stateOrDevice.id, intensity: intensity },
this.props.stateOrDevice.kind
);
}
};

View file

@ -73,13 +73,16 @@ class Sensor extends Component {
this.props.stateOrDevice.kind === "motionSensor" &&
this.props.stateOrDevice.detected !== prevProps.stateOrDevice.detected
) {
this.setState({ motion: true, detected: this.props.stateOrDevice.detected });
this.setState({
motion: true,
detected: this.props.stateOrDevice.detected,
});
}
}
componentDidMount() {
if (this.props.stateOrDevice.kind === "sensor") {
switch (this.props.device.sensor) {
switch (this.props.stateOrDevice.sensor) {
case "TEMPERATURE":
this.units = "ºC";
this.colors = temperatureSensorColors;
@ -192,10 +195,10 @@ class Sensor extends Component {
}
const mapStateToProps = (state, ownProps) => ({
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
get stateOrDevice() {
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
}else{
} else {
return state.sceneStates[ownProps.id];
}
},

View file

@ -33,12 +33,15 @@ class SmartPlug extends Component {
onClickDevice = () => {
const on = !this.turnedOn;
if(this.props.tab==="Devices"){
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("smart plug update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, on: on},this.props.sceneState.kind);
} else {
this.props.updateState(
{ id: this.props.stateOrDevice.id, on: on },
this.props.stateOrDevice.kind
);
}
};
@ -68,10 +71,10 @@ class SmartPlug extends Component {
}
const mapStateToProps = (state, ownProps) => ({
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
get stateOrDevice() {
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
}else{
} else {
return state.sceneStates[ownProps.id];
}
},

View file

@ -20,7 +20,8 @@ class Thermostats extends Component {
super(props);
this.state = {
targetTemperature: this.props.stateOrDevice.targetTemperature,
internalSensorTemperature: this.props.stateOrDevice.internalSensorTemperature,
internalSensorTemperature: this.props.stateOrDevice
.internalSensorTemperature,
mode: this.props.stateOrDevice.mode,
measuredTemperature: this.props.stateOrDevice.measuredTemperature,
useExternalSensors: this.props.stateOrDevice.useExternalSensors,
@ -63,34 +64,46 @@ class Thermostats extends Component {
//i came to the conclusion that is not possible to set mode.
//this.mode = "HEATING";
const turnOn = mode;
if(this.props.tab==="Devices"){
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.stateOrDevice, turnOn })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, turnOn: turnOn },this.props.sceneState.kind);
} else {
this.props.updateState(
{ id: this.props.stateOrDevice.id, turnOn: turnOn },
this.props.stateOrDevice.kind
);
}
}
onClickDevice = () => {
const on = !this.turnedOn;
if(this.props.tab==="Devices"){
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, on: on },this.props.sceneState.kind);
} else {
this.props.updateState(
{ id: this.props.stateOrDevice.id, on: on },
this.props.stateOrDevice.kind
);
}
};
//It seems to work
saveTargetTemperature(targetTemperature) {
if(this.props.tab==="Devices"){
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.stateOrDevice, targetTemperature })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({id: this.props.sceneState.id, targetTemperature: targetTemperature},this.props.sceneState.kind);
} else {
this.props.updateState(
{
id: this.props.stateOrDevice.id,
targetTemperature: targetTemperature,
},
this.props.stateOrDevice.kind
);
}
}
@ -113,12 +126,18 @@ class Thermostats extends Component {
//I have no idea why it doesn't want to update the temperature
saveInternalSensorTemperature(internalSensorTemperature) {
if(this.props.tab==="Devices"){
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.device, internalSensorTemperature })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, internalSensorTemperature:internalSensorTemperature },this.props.sceneState.kind);
} else {
this.props.updateState(
{
id: this.props.stateOrDevice.id,
internalSensorTemperature: internalSensorTemperature,
},
this.props.stateOrDevice.kind
);
}
}
@ -151,7 +170,6 @@ class Thermostats extends Component {
render() {
return (
<div style={container}>
<h3 style={deviceName}>{this.props.stateOrDevice.name}</h3>
<div style={line}></div>
@ -183,12 +201,11 @@ class Thermostats extends Component {
}
const mapStateToProps = (state, ownProps) => ({
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
get stateOrDevice() {
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
}else{
const sceneState = state.sceneStates[ownProps.id];
return state.devices[sceneState];
} else {
return state.sceneStates[ownProps.id];
}
},
});

View file

@ -40,7 +40,7 @@ class Videocam extends Component {
</video>
</div>
</StyledDivCamera>
<Grid columns="equal" divide padded>
<Grid columns="equal" padded>
<Grid.Row textAlign="center">
<Grid.Column>
<VideocamModal

View file

@ -396,15 +396,15 @@ export const RemoteService = {
};
},
deleteState: (id, type)=>{
return (dispatch)=>{
deleteState: (id, type) => {
return (dispatch) => {
let url;
if (type === "dimmableState") {
url = "/dimmableState";
} else {
url = "/switchableState";
}
return Endpoint.delete(url+`/${id}`)
return Endpoint.delete(url + `/${id}`)
.then((_) => dispatch(actions.stateDelete(id)))
.catch((err) => {
console.warn("state delete error", err);
@ -413,6 +413,19 @@ export const RemoteService = {
};
},
sceneApply: (id) => {
return (dispatch) => {
let url = `/scene/${id}/apply`;
return Endpoint.post(url)
.then((res) => dispatch(actions.deviceOperationUpdate(res.data)))
.catch((err) => {
console.warn("scene apply error", err);
throw new RemoteError(["Network error"]);
});
};
},
/**
* Creates/Updates a device with the given data. If
* data.id is truthy, then a update call is performed,

View file

@ -105,9 +105,8 @@ function reducer(previousState, action) {
createOrUpdateScene(scene);
}
break;
case "STATE_UPDATE":
case "STATES_UPDATE":
//console.log(action.sceneStates);
newState = previousState;
change = null;
// if room is given, delete all devices in that room
@ -118,7 +117,7 @@ function reducer(previousState, action) {
sceneStates: { $unset: [] },
};
const scene = newState.scenes[action.sceneId];
const scene = previousState.scenes[action.sceneId];
for (const stateId of scene.sceneStates) {
change.sceneStates.$unset.push(stateId);
}
@ -147,17 +146,19 @@ function reducer(previousState, action) {
change.scenes[sceneState.sceneId].sceneStates || {};
const sceneStates = change.scenes[sceneState.sceneId].sceneStates;
sceneStates.$add = sceneStates.$add || [];
sceneStates.$add.push(sceneState);
sceneStates.$add.push(sceneState.id);
} else {
// room does not exist yet, so add to the list of pending
// joins
if (!change.pendingJoins.scenes[sceneState.sceneId]) {
change.pendingJoins.scenes[sceneState.sceneId] = {
$set: new Set([sceneState]),
$set: new Set([sceneState.id]),
};
} else {
change.pendingJoins.scenes[sceneState.sceneId].$set.add(sceneState);
change.pendingJoins.scenes[sceneState.sceneId].$set.add(
sceneState.id
);
}
}
}
@ -293,10 +294,11 @@ function reducer(previousState, action) {
};
if (previousState.scenes[action.sceneState.sceneId]) {
console.log("PREVSTATE", change, previousState);
change.scenes = {
[action.sceneState.sceneId]: {
sceneStates: {
$add: [action.sceneState],
$add: [action.sceneState.id],
},
},
};
@ -304,12 +306,13 @@ function reducer(previousState, action) {
change.pendingJoins = {
scenes: {
[action.sceneState.sceneId]: {
$add: [action.sceneState],
$add: [action.sceneState.id],
},
},
};
}
newState = update(previousState, change);
console.log("NEWSTATE ", newState);
break;
case "ROOM_DELETE":
if (!(action.roomId in previousState.rooms)) {
@ -368,7 +371,9 @@ function reducer(previousState, action) {
sceneStates: { $unset: [action.stateId] },
};
if (previousState.scenes[previousState.sceneStates[action.stateId].sceneId]) {
if (
previousState.scenes[previousState.sceneStates[action.stateId].sceneId]
) {
change.scenes = {
[previousState.sceneStates[action.stateId].sceneId]: {
sceneStates: { $remove: [action.stateId] },
@ -378,6 +383,16 @@ function reducer(previousState, action) {
newState = update(previousState, change);
break;
case "SCENE_APPLY":
console.log(action);
//checking that the scene actually exists
/*if (!(action.sceneId in previousState.scenes)) {
console.warn(`Scene ${action.sceneId} does not exist`);
break;
}*/
break;
case "DEVICE_DELETE":
if (!(action.deviceId in previousState.devices)) {
console.warn(`Device to delete ${action.deviceId} does not exist`);
@ -450,7 +465,7 @@ function reducer(previousState, action) {
console.warn(`Action type ${action.type} unknown`, action);
return previousState;
}
console.log("THETRUEALPACA", newState, action.type, action);
return newState;
}

View file

@ -30,7 +30,7 @@ const actions = {
sceneState,
}),
statesUpdate: (sceneId, sceneStates) => ({
type: "STATE_UPDATE",
type: "STATES_UPDATE",
sceneId,
sceneStates,
}),
@ -40,10 +40,14 @@ const actions = {
devices,
partial,
}),
stateDelete: (stateId)=>({
stateDelete: (stateId) => ({
type: "STATE_DELETE",
stateId,
}),
sceneApply: (sceneId) => ({
type: "SCENE_APPLY",
sceneId,
}),
deviceOperationUpdate: (devices) => ({
type: "DEVICES_UPDATE",
devices,