Merge branch 'dev' of https://lab.si.usi.ch/sa4-2020/the-sanmarinoes/frontend into dev
This commit is contained in:
commit
9f628f3b73
8 changed files with 763 additions and 11 deletions
|
@ -1,9 +1,7 @@
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|||
import React, { Component } from "react";
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import { Button, Header, Modal, Icon, Responsive } from "semantic-ui-react";
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import { connect } from "react-redux";
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import { RemoteService } from "../remote";
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import { appActions } from "../storeActions";
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//import { update } from "immutability-helper";
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class AutomationModal extends Component {
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constructor(props) {
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|
@ -84,6 +82,7 @@ class AutomationModal extends Component {
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render() {
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return (
|
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<div>
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{/*
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{!this.props.nicolaStop ? (
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<div>
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<Responsive minWidth={768}>
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|
@ -167,7 +166,7 @@ class AutomationModal extends Component {
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|||
{this.type === "new" ? "Add automation" : "Save changes"}
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</Button>
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</Modal.Actions>
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</Modal>
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</Modal>*/}
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</div>
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);
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}
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||||
|
|
18
smart-hut/src/components/dashboard/Automations.css
Normal file
18
smart-hut/src/components/dashboard/Automations.css
Normal file
|
@ -0,0 +1,18 @@
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|||
.segment-automations {
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top: 10%;
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||||
}
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||||
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.list-index {
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||||
font-size: 1.5rem;
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||||
}
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||||
|
||||
.remove-icon {
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||||
display: inline !important;
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||||
margin-left: 1rem !important;
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||||
}
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||||
|
||||
.trigger-item {
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||||
display: flex !important;
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||||
justify-content: center !important;
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||||
align-items: center !important;
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||||
}
|
|
@ -1,20 +1,567 @@
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|||
import React, { Component } from "react";
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||||
import React, { Component, useState, useEffect } from "react";
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||||
import { connect } from "react-redux";
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||||
import { RemoteService } from "../../remote";
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import "./Automations.css";
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||||
|
||||
import {
|
||||
Segment,
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||||
Grid,
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||||
Icon,
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||||
Header,
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||||
Input,
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||||
Button,
|
||||
List,
|
||||
Dropdown,
|
||||
Form,
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||||
Divider,
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||||
Checkbox,
|
||||
Menu,
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||||
} from "semantic-ui-react";
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||||
|
||||
const operands = [
|
||||
{ key: "EQUAL", text: "=", value: "EQUAL" },
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||||
{
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||||
key: "GREATER_EQUAL",
|
||||
text: "\u2265",
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||||
value: "GREATER_EQUAL",
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||||
},
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||||
{
|
||||
key: "GREATER",
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||||
text: ">",
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||||
value: "GREATER",
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||||
},
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||||
{
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||||
key: "LESS_EQUAL",
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||||
text: "\u2264",
|
||||
value: "LESS_EQUAL",
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||||
},
|
||||
{
|
||||
key: "LESS",
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||||
text: "<",
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||||
value: "LESS",
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||||
},
|
||||
];
|
||||
|
||||
const deviceStateOptions = [
|
||||
{ key: "off", text: "off", value: false },
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||||
{ key: "on", text: "on", value: true },
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||||
];
|
||||
|
||||
const CreateTrigger = (props) => {
|
||||
const [activeOperand, setActiveOperand] = useState(true);
|
||||
const admitedDevices = ["sensor", "regularLight", "dimmableLight"]; // TODO Complete this list
|
||||
const deviceList = props.devices
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||||
.map((device) => {
|
||||
return {
|
||||
key: device.id,
|
||||
text: device.name,
|
||||
value: device.id,
|
||||
kind: device.kind,
|
||||
};
|
||||
})
|
||||
.filter((e) => admitedDevices.includes(e.kind));
|
||||
|
||||
const onChange = (e, val) => {
|
||||
props.inputChange(val);
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||||
if (
|
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props.devices.filter((d) => d.id === val.value)[0].hasOwnProperty("on")
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||||
) {
|
||||
setActiveOperand(false);
|
||||
} else {
|
||||
setActiveOperand(true);
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||||
}
|
||||
};
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|
||||
return (
|
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<List.Item>
|
||||
<List.Content>
|
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<Form>
|
||||
<Form.Group>
|
||||
<Form.Field inline width={7}>
|
||||
<Dropdown
|
||||
onChange={onChange}
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||||
name="device"
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||||
search
|
||||
selection
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||||
options={deviceList}
|
||||
placeholder="Device"
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||||
/>
|
||||
</Form.Field>
|
||||
{activeOperand ? (
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||||
<React.Fragment>
|
||||
<Form.Field inline width={2}>
|
||||
<Dropdown
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||||
onChange={(e, val) => props.inputChange(val)}
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name="operand"
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compact
|
||||
selection
|
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options={operands}
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/>
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||||
</Form.Field>
|
||||
<Form.Field inline width={7}>
|
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<Input
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||||
onChange={(e, val) => props.inputChange(val)}
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||||
name="value"
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||||
type="number"
|
||||
placeholder="Value"
|
||||
/>
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||||
</Form.Field>
|
||||
</React.Fragment>
|
||||
) : (
|
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<Form.Field inline width={7}>
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<Dropdown
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||||
onChange={(e, val) => props.inputChange(val)}
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||||
placeholder="State"
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||||
name="value"
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||||
compact
|
||||
selection
|
||||
options={deviceStateOptions}
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||||
/>
|
||||
</Form.Field>
|
||||
)}
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||||
</Form.Group>
|
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</Form>
|
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</List.Content>
|
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</List.Item>
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||||
);
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};
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|
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const SceneItem = (props) => {
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let position = props.order.indexOf(props.scene.id);
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return (
|
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<List.Item>
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<List.Header>
|
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<Grid textAlign="center">
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<Grid.Row>
|
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<Grid.Column width={4}>
|
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<Checkbox
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||||
toggle
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||||
onChange={(e, val) =>
|
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props.orderScenes(props.scene.id, val.checked)
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||||
}
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||||
checked={position + 1 > 0}
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/>
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||||
</Grid.Column>
|
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<Grid.Column width={8}>
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<h3>{props.scene.name}</h3>
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</Grid.Column>
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<Grid.Column width={4}>
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||||
<h3>{position !== -1 ? "# " + (position + 1) : ""}</h3>
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</Grid.Column>
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||||
</Grid.Row>
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||||
</Grid>
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||||
</List.Header>
|
||||
</List.Item>
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||||
);
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||||
};
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||||
|
||||
const Trigger = ({ deviceName, trigger, onRemove, index }) => {
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const { operand, value } = trigger;
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let symbol;
|
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if (operand) {
|
||||
symbol = operands.filter((opt) => opt.key === operand)[0].text;
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}
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return (
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<List.Item className="trigger-item">
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<Menu compact>
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<Menu.Item as="span">{deviceName}</Menu.Item>
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{operand ? <Menu.Item as="span">{symbol}</Menu.Item> : ""}
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<Menu.Item as="span">
|
||||
{operand ? value : value ? "on" : "off"}
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</Menu.Item>
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</Menu>
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||||
<Icon
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as={"i"}
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onClick={() => onRemove(index)}
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||||
className="remove-icon"
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||||
name="remove"
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||||
/>
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</List.Item>
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||||
);
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};
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||||
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||||
export const CreateAutomation = (props) => {
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const [triggerList, setTrigger] = useState([]);
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const [order, setOrder] = useState([]);
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const [stateScenes, setScenes] = useState(props.scenes);
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||||
const [automationName, setautomationName] = useState("New Automation");
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||||
const [editName, setEditName] = useState(false);
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||||
const [newTrigger, setNewTrigger] = useState({});
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||||
|
||||
useEffect(() => {
|
||||
setScenes(props.scenes);
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||||
}, [props]);
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||||
|
||||
const _checkNewTrigger = (trigger) => {
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const auxDevice = props.devices.filter((d) => d.id === trigger.device)[0];
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if (auxDevice && auxDevice.hasOwnProperty("on")) {
|
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if (!trigger.device || !trigger.value == null) {
|
||||
return {
|
||||
result: false,
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||||
message: "There are missing fields!",
|
||||
};
|
||||
}
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||||
} else {
|
||||
if (!trigger.device || !trigger.operand || !trigger.value) {
|
||||
return {
|
||||
result: false,
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||||
message: "There are missing fields",
|
||||
};
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||||
}
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||||
}
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const result = !triggerList.some(
|
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(t) => t.device === trigger.device && t.operand === trigger.operand
|
||||
);
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return {
|
||||
result: result,
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||||
message: result
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||||
? ""
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||||
: "You have already created a trigger for this device with the same conditions",
|
||||
};
|
||||
};
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const addTrigger = () => {
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const { result, message } = _checkNewTrigger(newTrigger);
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||||
const auxTrigger = newTrigger;
|
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if (result) {
|
||||
if (
|
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props.devices
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.filter((d) => d.id === newTrigger.device)[0]
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||||
.hasOwnProperty("on")
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||||
) {
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delete auxTrigger.operand;
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}
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setTrigger((prevList) => [...prevList, auxTrigger]);
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||||
} else {
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alert(message);
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||||
}
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||||
};
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|
||||
const removeTrigger = (index) => {
|
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setTrigger((prevList) => prevList.filter((t, i) => i !== index));
|
||||
};
|
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|
||||
// This gets triggered when the devices dropdown changes the value.
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const onInputChange = (val) => {
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setNewTrigger({ ...newTrigger, [val.name]: val.value });
|
||||
};
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const onChangeName = (e, val) => setautomationName(val.value);
|
||||
|
||||
const orderScenes = (id, checked) => {
|
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if (checked) {
|
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setOrder((prevList) => [...prevList, id]);
|
||||
} else {
|
||||
setOrder((prevList) => prevList.filter((e) => e !== id));
|
||||
}
|
||||
};
|
||||
const searchScenes = (e, { value }) => {
|
||||
if (value.length > 0) {
|
||||
setScenes((prevScenes) => {
|
||||
return stateScenes.filter((e) => {
|
||||
return e.name.includes(value);
|
||||
});
|
||||
});
|
||||
} else {
|
||||
setScenes(props.scenes);
|
||||
}
|
||||
};
|
||||
|
||||
const _generateKey = (trigger) => {
|
||||
if (trigger.hasOwnProperty("operand")) {
|
||||
return trigger.device + trigger.operand + trigger.value;
|
||||
}
|
||||
return trigger.device + trigger.value;
|
||||
};
|
||||
|
||||
/*const checkBeforeSave = () => {
|
||||
if (automationName.length <= 0) {
|
||||
alert("Give a name to the automation");
|
||||
return false;
|
||||
}
|
||||
if (triggerList.length <= 0) {
|
||||
alert("You have to create a trigger");
|
||||
return false;
|
||||
}
|
||||
if (order.length <= 0) {
|
||||
alert("You need at least one active scene");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};*/
|
||||
|
||||
const saveAutomation = () => {
|
||||
//if(checkBeforeSave()){
|
||||
const automation = {
|
||||
name: automationName,
|
||||
};
|
||||
props.save({ automation, triggerList, order });
|
||||
//}
|
||||
};
|
||||
|
||||
return (
|
||||
<React.Fragment>
|
||||
<Header style={{ display: "inline", marginRight: "1rem" }}>
|
||||
{editName ? (
|
||||
<Input
|
||||
focus
|
||||
transparent
|
||||
placeholder="New automation name..."
|
||||
onChange={onChangeName}
|
||||
/>
|
||||
) : (
|
||||
automationName
|
||||
)}
|
||||
</Header>
|
||||
|
||||
<Button
|
||||
onClick={() => setEditName((prev) => !prev)}
|
||||
style={{ display: "inline" }}
|
||||
circular
|
||||
size="small"
|
||||
icon={editName ? "save" : "edit"}
|
||||
/>
|
||||
|
||||
<Segment placeholder className="segment-automations">
|
||||
<Grid columns={2} stackable textAlign="center">
|
||||
<Divider vertical />
|
||||
<Grid.Row verticalAlign="middle">
|
||||
<Grid.Column>
|
||||
<Header>Create Triggers</Header>
|
||||
<List divided relaxed>
|
||||
{triggerList.length > 0 &&
|
||||
triggerList.map((trigger, i) => {
|
||||
const deviceName = props.devices.filter(
|
||||
(d) => d.id === trigger.device
|
||||
)[0].name;
|
||||
const key = _generateKey(trigger);
|
||||
return (
|
||||
<Trigger
|
||||
key={key}
|
||||
index={i}
|
||||
deviceName={deviceName}
|
||||
trigger={trigger}
|
||||
onRemove={removeTrigger}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
<CreateTrigger
|
||||
devices={props.devices}
|
||||
inputChange={onInputChange}
|
||||
/>
|
||||
</List>
|
||||
<Button
|
||||
onClick={addTrigger}
|
||||
circular
|
||||
icon="add"
|
||||
color="blue"
|
||||
size="huge"
|
||||
/>
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
{props.scenes.length > 0 ? (
|
||||
<React.Fragment>
|
||||
<Header>Activate Scenes</Header>
|
||||
<Input
|
||||
icon="search"
|
||||
placeholder="Search..."
|
||||
fluid
|
||||
onChange={searchScenes}
|
||||
/>
|
||||
<Divider horizontal />
|
||||
<List divided relaxed>
|
||||
{stateScenes.map((scene) => (
|
||||
<SceneItem
|
||||
key={scene.id}
|
||||
scene={scene}
|
||||
order={order}
|
||||
orderScenes={orderScenes}
|
||||
/>
|
||||
))}
|
||||
</List>
|
||||
</React.Fragment>
|
||||
) : (
|
||||
<React.Fragment>
|
||||
<Header icon>
|
||||
<Icon name="world" />
|
||||
</Header>
|
||||
<Button primary>Create Scene</Button>
|
||||
</React.Fragment>
|
||||
)}
|
||||
</Grid.Column>
|
||||
</Grid.Row>
|
||||
</Grid>
|
||||
</Segment>
|
||||
<Grid>
|
||||
<Grid.Row>
|
||||
<Grid.Column style={{ marginRight: "1rem" }}>
|
||||
<Button onClick={() => saveAutomation()} color="green">
|
||||
SAVE
|
||||
</Button>
|
||||
</Grid.Column>
|
||||
</Grid.Row>
|
||||
</Grid>
|
||||
</React.Fragment>
|
||||
);
|
||||
};
|
||||
|
||||
const Automation = ({ automation, devices, scenes, removeAutomation }) => {
|
||||
const { triggers } = automation;
|
||||
const scenePriorities = automation.scenes;
|
||||
const getOperator = (operand) =>
|
||||
operands.filter((o) => o.key === operand)[0].text;
|
||||
|
||||
return (
|
||||
<React.Fragment>
|
||||
<Header style={{ display: "inline", marginRight: "1rem" }}>
|
||||
{automation.name}
|
||||
</Header>
|
||||
<Button
|
||||
style={{ display: "inline" }}
|
||||
circular
|
||||
size="small"
|
||||
icon={"edit"}
|
||||
/>
|
||||
<Button
|
||||
style={{ display: "inline" }}
|
||||
circular
|
||||
onClick={() => removeAutomation(automation.id)}
|
||||
color="red"
|
||||
size="small"
|
||||
icon={"trash alternate outline"}
|
||||
/>
|
||||
<Segment placeholder>
|
||||
<Grid columns={2} stackable textAlign="center">
|
||||
<Divider vertical></Divider>
|
||||
<Grid.Row verticalAlign="middle">
|
||||
<Grid.Column>
|
||||
<Header>Triggers</Header>
|
||||
<List divided relaxed>
|
||||
{triggers !== undefined &&
|
||||
triggers.map((trigger) => {
|
||||
const device = devices.filter(
|
||||
(d) => d.id === trigger.deviceId
|
||||
)[0];
|
||||
return (
|
||||
<Menu key={trigger.id} compact>
|
||||
<Menu.Item as="span">
|
||||
{device.name}{" "}
|
||||
{trigger.operator
|
||||
? getOperator(trigger.operator) +
|
||||
" " +
|
||||
trigger.range
|
||||
: trigger.value
|
||||
? " - on"
|
||||
: " - off"}
|
||||
</Menu.Item>
|
||||
</Menu>
|
||||
);
|
||||
})}
|
||||
</List>
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
<Header>Scenes</Header>
|
||||
<List divided relaxed>
|
||||
{scenePriorities !== undefined &&
|
||||
scenePriorities.map((sp) => {
|
||||
const sceneData = scenes.filter(
|
||||
(s) => s.id === sp.sceneId
|
||||
)[0];
|
||||
return (
|
||||
<Menu key={sceneData.id} compact>
|
||||
<Menu.Item as="span">{sceneData.name}</Menu.Item>
|
||||
</Menu>
|
||||
);
|
||||
})}
|
||||
</List>
|
||||
</Grid.Column>
|
||||
</Grid.Row>
|
||||
</Grid>
|
||||
</Segment>
|
||||
</React.Fragment>
|
||||
);
|
||||
};
|
||||
|
||||
class AutomationsPanel extends Component {
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this.state = { openModal: false };
|
||||
this.getDevices();
|
||||
this.getScenes();
|
||||
this.getAutomations();
|
||||
}
|
||||
|
||||
getScenes() {
|
||||
this.props.fetchAllScenes().catch(console.error);
|
||||
}
|
||||
|
||||
getDevices() {
|
||||
this.props
|
||||
.fetchDevices()
|
||||
.catch((err) => console.error(`error fetching devices:`, err));
|
||||
}
|
||||
|
||||
getAutomations() {
|
||||
this.props
|
||||
.fetchAutomations()
|
||||
.catch((err) => console.error(`error fetching automations:`, err));
|
||||
}
|
||||
|
||||
removeAutomation = (id) => {
|
||||
this.props
|
||||
.deleteAutomation(id)
|
||||
.catch((err) => console.error(`error removing automation ${id}:`, err));
|
||||
};
|
||||
|
||||
render() {
|
||||
return <h1 color="black">AUTOMATIONS</h1>;
|
||||
return (
|
||||
<Grid style={{ marginTop: "3rem" }}>
|
||||
<Grid.Row>
|
||||
<Grid.Column textAlign="center" width={16}>
|
||||
{!this.state.openModal ? (
|
||||
<List>
|
||||
<CreateAutomation
|
||||
save={this.props.saveAutomation}
|
||||
scenes={this.props.scenes}
|
||||
devices={this.props.devices}
|
||||
/>
|
||||
</List>
|
||||
) : (
|
||||
<Button color="green">CREATE AUTOMATION</Button>
|
||||
)}
|
||||
</Grid.Column>
|
||||
</Grid.Row>
|
||||
<Grid.Row>
|
||||
{this.props.automations.map((automation, i) => {
|
||||
console.log(23, automation, i, this.props.automations);
|
||||
return (
|
||||
<Grid.Column key={i} width={8} style={{ margin: "2rem 0" }}>
|
||||
<Automation
|
||||
removeAutomation={this.removeAutomation}
|
||||
scenes={this.props.scenes}
|
||||
devices={this.props.devices}
|
||||
automation={automation}
|
||||
/>
|
||||
</Grid.Column>
|
||||
);
|
||||
})}
|
||||
</Grid.Row>
|
||||
</Grid>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const mapStateToProps = (state, _) => ({
|
||||
activeRoom: state.active.activeRoom,
|
||||
activeTab: state.active.activeTab,
|
||||
get scenes() {
|
||||
return Object.values(state.scenes);
|
||||
},
|
||||
get devices() {
|
||||
return Object.values(state.devices);
|
||||
},
|
||||
get automations() {
|
||||
console.log(state.automations);
|
||||
return Object.values(state.automations);
|
||||
},
|
||||
});
|
||||
const AutomationsPanelContainer = connect(
|
||||
mapStateToProps,
|
||||
|
|
|
@ -291,7 +291,7 @@ export const RemoteService = {
|
|||
/**
|
||||
* Fetches all devices in a particular room, or fetches all devices.
|
||||
* This also updates the devices attribute on values in the map rooms.
|
||||
* @param {Number|null} roomId the room to which fetch devices
|
||||
* @param {Number|null} roomId the rsoom to which fetch devices
|
||||
* from, null to fetch from all rooms
|
||||
* @returns {Promise<Undefined, RemoteError>} promise that resolves to void and rejects
|
||||
* with user-fiendly errors as a RemoteError
|
||||
|
@ -307,6 +307,51 @@ export const RemoteService = {
|
|||
};
|
||||
},
|
||||
|
||||
/**
|
||||
* Fetches all the automations
|
||||
* @returns {Promise<Undefined, RemoteError>} promise that resolves to void and rejects
|
||||
* with user-fiendly errors as a RemoteError
|
||||
*/
|
||||
fetchAutomations: () => {
|
||||
return (dispatch) => {
|
||||
return Endpoint.get("/automation/")
|
||||
.then((res) => {
|
||||
const length = res.data.length;
|
||||
const automations = [];
|
||||
|
||||
res.data.forEach((a, index) => {
|
||||
const { id, name } = a;
|
||||
const automation = {
|
||||
name,
|
||||
id,
|
||||
triggers: [],
|
||||
scenes: [],
|
||||
};
|
||||
|
||||
return Endpoint.get(`/booleanTrigger/${id}`).then((res) => {
|
||||
automation.triggers.push(...res.data);
|
||||
return Endpoint.get(`/rangeTrigger/${id}`).then((res) => {
|
||||
automation.triggers.push(...res.data);
|
||||
return Endpoint.get(`/scenePriority/${id}`).then((res) => {
|
||||
automation.scenes.push(...res.data);
|
||||
automations.push(automation);
|
||||
if (index + 1 === length) {
|
||||
return void dispatch(
|
||||
actions.automationsUpdate(automations)
|
||||
);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
})
|
||||
.catch((err) => {
|
||||
console.error(`Fetch automations error`, err);
|
||||
throw new RemoteError(["Network error"]);
|
||||
});
|
||||
};
|
||||
},
|
||||
|
||||
/**
|
||||
* Fetches all devices in a particular scene, or fetches all devices.
|
||||
* This also updates the devices attribute on values in the map scenes.
|
||||
|
@ -457,6 +502,82 @@ export const RemoteService = {
|
|||
};
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates/Updates an automation with the given data. If
|
||||
* data.id is truthy, then a update call is performed,
|
||||
* otherwise a create call is performed.
|
||||
* @param {Automation} data the device to update.
|
||||
* @returns {Promise<Device, RemoteError>} promise that resolves to the saved device and rejects
|
||||
* with user-fiendly errors as a RemoteError
|
||||
*/
|
||||
saveAutomation: (data) => {
|
||||
const { automation, triggerList, order } = data;
|
||||
console.log("automation: ", automation, triggerList, order);
|
||||
automation.triggers = [];
|
||||
automation.scenes = [];
|
||||
return (dispatch) => {
|
||||
let urlAutomation = "/automation";
|
||||
let urlBooleanTrigger = "/booleanTrigger";
|
||||
let urlRangeTrigger = "/rangeTrigger";
|
||||
let urlScenePriority = "/scenePriority";
|
||||
|
||||
let rangeTriggerList = triggerList.filter((trigger) =>
|
||||
trigger.hasOwnProperty("operand")
|
||||
);
|
||||
let booleanTriggerList = triggerList.filter(
|
||||
(trigger) => !trigger.hasOwnProperty("operand")
|
||||
);
|
||||
|
||||
return Endpoint["post"](urlAutomation, {}, automation).then(
|
||||
async (automationRes) => {
|
||||
const { id } = automationRes.data;
|
||||
// Introduce the range triggers in the automation
|
||||
for (let t of rangeTriggerList) {
|
||||
const trigger = {
|
||||
automationId: id,
|
||||
deviceId: t.device,
|
||||
operator: t.operand,
|
||||
range: t.value,
|
||||
};
|
||||
let resRange = await Endpoint.post(urlRangeTrigger, {}, trigger);
|
||||
automation.triggers.push(resRange.data);
|
||||
}
|
||||
|
||||
for (let t of booleanTriggerList) {
|
||||
const trigger = {
|
||||
automationId: id,
|
||||
deviceId: t.device,
|
||||
on: t.value,
|
||||
};
|
||||
let resBoolean = await Endpoint.post(
|
||||
urlBooleanTrigger,
|
||||
{},
|
||||
trigger
|
||||
);
|
||||
automation.triggers.push(resBoolean.data);
|
||||
console.log("TRIGGERS: ", automation);
|
||||
}
|
||||
|
||||
for (let [priority, sceneId] of order.entries()) {
|
||||
const scenePriority = {
|
||||
automationId: id,
|
||||
priority,
|
||||
sceneId,
|
||||
};
|
||||
let resScenes = await Endpoint["post"](
|
||||
urlScenePriority,
|
||||
{},
|
||||
scenePriority
|
||||
);
|
||||
automation.scenes.push(resScenes.data);
|
||||
}
|
||||
automation.id = id;
|
||||
dispatch(actions.automationSave(automation));
|
||||
}
|
||||
);
|
||||
};
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates/Updates a state with the given data. If
|
||||
* data.id is truthy, then a update call is performed,
|
||||
|
@ -617,7 +738,6 @@ export const RemoteService = {
|
|||
});
|
||||
};
|
||||
},
|
||||
|
||||
/**
|
||||
* Deletes a room
|
||||
* @param {Number} roomId the id of the room to delete
|
||||
|
@ -635,6 +755,18 @@ export const RemoteService = {
|
|||
};
|
||||
},
|
||||
|
||||
deleteAutomation: (id) => {
|
||||
console.log("ID OF AUTO ", id);
|
||||
return (dispatch) => {
|
||||
return Endpoint.delete(`/automation/${id}`)
|
||||
.then((_) => dispatch(actions.automationDelete(id)))
|
||||
.catch((err) => {
|
||||
console.warn("Automation deletion error", err);
|
||||
throw new RemoteError(["Network error"]);
|
||||
});
|
||||
};
|
||||
},
|
||||
|
||||
/**
|
||||
* Deletes a scene
|
||||
* @param {Number} sceneId the id of the scene to delete
|
||||
|
|
|
@ -255,6 +255,19 @@ function reducer(previousState, action) {
|
|||
|
||||
newState = update(newState, change);
|
||||
break;
|
||||
|
||||
case "AUTOMATION_UPDATE":
|
||||
newState = previousState;
|
||||
const automations = {};
|
||||
for (const automation of action.automations) {
|
||||
automations[automation.id] = automation;
|
||||
}
|
||||
|
||||
change = {
|
||||
automations: { $set: automations },
|
||||
};
|
||||
newState = update(previousState, change);
|
||||
break;
|
||||
case "ROOM_SAVE":
|
||||
newState = previousState;
|
||||
createOrUpdateRoom(action.room);
|
||||
|
@ -287,8 +300,18 @@ function reducer(previousState, action) {
|
|||
}
|
||||
newState = update(previousState, change);
|
||||
break;
|
||||
|
||||
case "AUTOMATION_SAVE":
|
||||
console.log("ID: ", action.automation.id);
|
||||
change = {
|
||||
automations: { [action.automation.id]: { $set: action.automation } },
|
||||
};
|
||||
|
||||
newState = update(previousState, change);
|
||||
|
||||
break;
|
||||
|
||||
case "STATE_SAVE":
|
||||
console.log("Store", action.sceneState);
|
||||
change = {
|
||||
sceneStates: { [action.sceneState.id]: { $set: action.sceneState } },
|
||||
};
|
||||
|
@ -337,6 +360,17 @@ function reducer(previousState, action) {
|
|||
|
||||
newState = update(previousState, change);
|
||||
break;
|
||||
|
||||
case "AUTOMATION_DELETE":
|
||||
change = {
|
||||
automations: { $unset: [action.id] },
|
||||
};
|
||||
|
||||
console.log("CHANGE ", change);
|
||||
console.log("Action id: ", action.id);
|
||||
newState = update(previousState, change);
|
||||
console.log("NEW STATE ", newState);
|
||||
break;
|
||||
case "SCENE_DELETE":
|
||||
console.log("SCENE", action.sceneId);
|
||||
if (!(action.sceneId in previousState.scenes)) {
|
||||
|
@ -454,7 +488,7 @@ function reducer(previousState, action) {
|
|||
break;
|
||||
case "REDUX_WEBSOCKET::MESSAGE":
|
||||
const devices = JSON.parse(action.payload.message);
|
||||
console.log(devices);
|
||||
|
||||
newState = reducer(previousState, {
|
||||
type: "DEVICES_UPDATE",
|
||||
partial: true,
|
||||
|
|
|
@ -25,6 +25,24 @@ const actions = {
|
|||
type: "DEVICE_SAVE",
|
||||
device,
|
||||
}),
|
||||
triggerSave: (automation) => ({
|
||||
type: "TRIGGER_SAVE",
|
||||
automation,
|
||||
}),
|
||||
|
||||
scenePrioritySave: (automation) => ({
|
||||
type: "SCENE_PRIORITY_SAVE",
|
||||
automation,
|
||||
}),
|
||||
|
||||
automationSave: (automation) => ({
|
||||
type: "AUTOMATION_SAVE",
|
||||
automation,
|
||||
}),
|
||||
automationsUpdate: (automations) => ({
|
||||
type: "AUTOMATION_UPDATE",
|
||||
automations,
|
||||
}),
|
||||
stateSave: (sceneState) => ({
|
||||
type: "STATE_SAVE",
|
||||
sceneState,
|
||||
|
@ -61,6 +79,10 @@ const actions = {
|
|||
type: "ROOM_DELETE",
|
||||
roomId,
|
||||
}),
|
||||
automationDelete: (id) => ({
|
||||
type: "AUTOMATION_DELETE",
|
||||
id,
|
||||
}),
|
||||
sceneDelete: (sceneId) => ({
|
||||
type: "SCENE_DELETE",
|
||||
sceneId,
|
||||
|
|
|
@ -21,7 +21,7 @@ class Dashboard extends Component {
|
|||
super(props);
|
||||
this.state = this.initialState;
|
||||
this.setInitialState();
|
||||
|
||||
this.activeTab = "Automations"; //TODO Remove this to not put automations first
|
||||
this.selectTab = this.selectTab.bind(this);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue