Fixed updates on circular inputs
This commit is contained in:
parent
b60a050a70
commit
a4b59dc922
4 changed files with 63 additions and 15 deletions
|
@ -48,9 +48,7 @@ const mapStateToProps = (state, _) => ({
|
||||||
if (state.active.activeRoom === -1) {
|
if (state.active.activeRoom === -1) {
|
||||||
return Object.values(state.devices);
|
return Object.values(state.devices);
|
||||||
} else {
|
} else {
|
||||||
console.log(state.active.activeRoom);
|
|
||||||
const deviceArray = [...state.rooms[state.active.activeRoom].devices].sort();
|
const deviceArray = [...state.rooms[state.active.activeRoom].devices].sort();
|
||||||
console.log(deviceArray);
|
|
||||||
return deviceArray.map((id) => state.devices[id]);
|
return deviceArray.map((id) => state.devices[id]);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
|
@ -60,23 +60,50 @@ export class ButtonDimmerComponent extends Component {
|
||||||
}
|
}
|
||||||
|
|
||||||
export class KnobDimmerComponent extends Component {
|
export class KnobDimmerComponent extends Component {
|
||||||
setIntensity = (newValue) => {
|
constructor(props) {
|
||||||
const val = Math.round(newValue * 100);
|
super(props);
|
||||||
|
|
||||||
|
this.state = {
|
||||||
|
intensity: this.props.device.intensity || 0,
|
||||||
|
timeout: null
|
||||||
|
};
|
||||||
|
|
||||||
|
this.saveIntensity = this.saveIntensity.bind(this);
|
||||||
|
this.setIntensity = this.setIntensity.bind(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
setIntensity(intensity) {
|
||||||
|
intensity *= 100;
|
||||||
|
|
||||||
|
if (this.state.timeout) {
|
||||||
|
clearTimeout(this.state.timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.setState({
|
||||||
|
intensity,
|
||||||
|
timeout: setTimeout(() => {
|
||||||
|
this.saveIntensity();
|
||||||
|
this.setState({
|
||||||
|
intensity: this.state.intensity,
|
||||||
|
timeout: null
|
||||||
|
});
|
||||||
|
}, 100)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
saveIntensity() {
|
||||||
|
const val = Math.round(this.state.intensity);
|
||||||
this.props
|
this.props
|
||||||
.knobDimmerDimTo(this.props.id, val)
|
.knobDimmerDimTo(this.props.id, val)
|
||||||
.catch((err) => console.error("knob dimmer set intensity error", err));
|
.catch((err) => console.error("knob dimmer set intensity error", err));
|
||||||
};
|
};
|
||||||
|
|
||||||
get intensity() {
|
|
||||||
return this.props.device.intensity || 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
render() {
|
render() {
|
||||||
return (
|
return (
|
||||||
<div style={knobContainer}>
|
<div style={knobContainer}>
|
||||||
<CircularInput
|
<CircularInput
|
||||||
style={KnobDimmerStyle}
|
style={KnobDimmerStyle}
|
||||||
value={+(Math.round(this.intensity / 100 + "e+2") + "e-2")}
|
value={+(Math.round(this.state.intensity / 100 + "e+2") + "e-2")}
|
||||||
onChange={this.setIntensity}
|
onChange={this.setIntensity}
|
||||||
>
|
>
|
||||||
<text
|
<text
|
||||||
|
@ -90,7 +117,7 @@ export class KnobDimmerComponent extends Component {
|
||||||
Knob Dimmer
|
Knob Dimmer
|
||||||
</text>
|
</text>
|
||||||
<CircularProgress
|
<CircularProgress
|
||||||
style={{ ...KnobProgress, opacity: this.intensity + 0.1 }}
|
style={{ ...KnobProgress, opacity: this.state.intensity + 0.1 }}
|
||||||
/>
|
/>
|
||||||
<CircularThumb style={CircularThumbStyle} />
|
<CircularThumb style={CircularThumbStyle} />
|
||||||
<ThumbText color={"#1a2849"} />
|
<ThumbText color={"#1a2849"} />
|
||||||
|
|
|
@ -36,8 +36,12 @@ import { connect } from "react-redux";
|
||||||
class Light extends Component {
|
class Light extends Component {
|
||||||
constructor(props) {
|
constructor(props) {
|
||||||
super(props);
|
super(props);
|
||||||
|
this.state = { intensity: this.props.device.intensity, timeout: null };
|
||||||
|
|
||||||
this.iconOn = "/img/lightOn.svg";
|
this.iconOn = "/img/lightOn.svg";
|
||||||
this.iconOff = "/img/lightOff.svg";
|
this.iconOff = "/img/lightOff.svg";
|
||||||
|
|
||||||
|
this.setIntensity = this.setIntensity.bind(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
get turnedOn() {
|
get turnedOn() {
|
||||||
|
@ -59,8 +63,27 @@ class Light extends Component {
|
||||||
return this.turnedOn ? this.iconOn : this.iconOff;
|
return this.turnedOn ? this.iconOn : this.iconOff;
|
||||||
};
|
};
|
||||||
|
|
||||||
setIntensity = (newValue) => {
|
setIntensity(intensity) {
|
||||||
const intensity = Math.round(newValue * 100);
|
intensity *= 100;
|
||||||
|
|
||||||
|
if (this.state.timeout) {
|
||||||
|
clearTimeout(this.state.timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.setState({
|
||||||
|
intensity,
|
||||||
|
timeout: setTimeout(() => {
|
||||||
|
this.saveIntensity();
|
||||||
|
this.setState({
|
||||||
|
intensity: this.state.intensity,
|
||||||
|
timeout: null
|
||||||
|
});
|
||||||
|
}, 100)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
saveIntensity = () => {
|
||||||
|
const intensity = Math.round(this.state.intensity);
|
||||||
this.props
|
this.props
|
||||||
.saveDevice({ ...this.props.device, intensity })
|
.saveDevice({ ...this.props.device, intensity })
|
||||||
.catch((err) => console.error("intensity light update error", err));
|
.catch((err) => console.error("intensity light update error", err));
|
||||||
|
@ -71,8 +94,9 @@ class Light extends Component {
|
||||||
<div style={LightDimmerContainer}>
|
<div style={LightDimmerContainer}>
|
||||||
<CircularInput
|
<CircularInput
|
||||||
style={LightDimmerStyle}
|
style={LightDimmerStyle}
|
||||||
value={+(Math.round(this.intensity / 100 + "e+2") + "e-2")}
|
value={+(Math.round(this.state.intensity / 100 + "e+2") + "e-2")}
|
||||||
onChange={this.setIntensity}
|
onChange={this.setIntensity}
|
||||||
|
onMouseUp={this.saveIntensity}
|
||||||
>
|
>
|
||||||
<text
|
<text
|
||||||
style={textStyle}
|
style={textStyle}
|
||||||
|
@ -87,7 +111,7 @@ class Light extends Component {
|
||||||
<CircularProgress
|
<CircularProgress
|
||||||
style={{
|
style={{
|
||||||
...KnobProgress,
|
...KnobProgress,
|
||||||
opacity: this.intensity / 100 + 0.3,
|
opacity: this.state.intensity / 100 + 0.3,
|
||||||
}}
|
}}
|
||||||
/>
|
/>
|
||||||
<CircularThumb style={CircularThumbStyle} />
|
<CircularThumb style={CircularThumbStyle} />
|
||||||
|
|
|
@ -235,7 +235,6 @@ function reducer(previousState, action) {
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log("new state: ", newState);
|
console.log("new state: ", newState);
|
||||||
console.log("active room: ", newState.active.activeRoom);
|
|
||||||
return newState;
|
return newState;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue