Merge branch '82-scene-states-update' into 'dev'

Resolve "scene-states-update"

Closes #82

See merge request sa4-2020/the-sanmarinoes/frontend!94
This commit is contained in:
Andrea Brites Marto 2020-04-25 19:03:41 +02:00
commit a54df637cd
11 changed files with 464 additions and 186 deletions

View file

@ -15,9 +15,10 @@ class ScenesPanel extends Component {
<Grid doubling columns={2} divided="vertically">
{!this.props.isActiveDefaultScene
? this.props.sceneStates.map((e, i) => {
console.log(this.props.sceneStates);
return (
<Grid.Column key={i}>
<Device tab={this.props.tab} id={e} />
<Device tab={this.props.tab} id={e.id} />
</Grid.Column>
);
})
@ -40,7 +41,8 @@ const mapStateToProps = (state, _) => ({
const stateArray = [
...state.scenes[state.active.activeScene].sceneStates,
].sort();
return stateArray.map((id) => state.sceneStates[id]);
console.log(stateArray);
return stateArray;
} else {
return [];
}

View file

@ -2,30 +2,33 @@ import React, { Component } from "react";
import "./Curtains.css";
import { RemoteService } from "../../../remote";
import { connect } from "react-redux";
import { Slider } from "@material-ui/core";
class Curtain extends Component {
constructor(props) {
super(props);
this.state = { intensity: this.props.device.intensity, timeout: null };
this.state = { intensity: this.props.stateOrDevice.intensity, timeout: null };
this.setIntensity = this.setIntensity.bind(this);
}
//getters
get turnedOn() {
return this.props.device.on;
return this.props.stateOrDevice.on;
}
get intensity() {
return this.props.device.intensity || 0;
return this.props.stateOrDevice.intensity || 0;
}
onClickDevice = () => {
const on = !this.turnedOn;
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, on })
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("curtains update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, on: on },this.props.sceneState.kind);
}
};
setIntensity(intensity) {
@ -49,9 +52,13 @@ class Curtain extends Component {
saveIntensity = () => {
const intensity = Math.round(this.state.intensity);
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, intensity })
.catch((err) => console.error("curtains update error", err));
.saveDevice({ ...this.props.stateOrDevice, intensity })
.catch((err) => console.error("curtain update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, intensity: intensity },this.props.sceneState.kind);
}
};
helper = () => {
@ -59,7 +66,7 @@ class Curtain extends Component {
this.setIntensity(1);
this.saveIntensity();
} else {
this.setIntensity(this.props.device.intensity / 100 + 0.1);
this.setIntensity(this.props.stateOrDevice.intensity / 100 + 0.1);
this.saveIntensity();
}
};
@ -78,15 +85,15 @@ class Curtain extends Component {
<div
className="open-container"
style={{
height: (9 * this.props.device.intensity) / 100 + "rem",
height: (9 * this.props.stateOrDevice.intensity) / 100 + "rem",
}}
></div>{" "}
<span className="span-open">
{Math.round(this.props.device.intensity)}%
{Math.round(this.props.stateOrDevice.intensity)}%
</span>
<input
onChange={this.handleChange}
value={this.props.device.intensity}
value={this.props.stateOrDevice.intensity}
className="slider"
type="range"
min="0"
@ -99,7 +106,14 @@ class Curtain extends Component {
}
const mapStateToProps = (state, ownProps) => ({
device: state.devices[ownProps.id],
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
return state.devices[ownProps.id];
}else{
return state.sceneStates[ownProps.id];
}
},
//device: state.devices[ownProps.id],
});
const CurtainContainer = connect(mapStateToProps, RemoteService)(Curtain);
export default CurtainContainer;

View file

@ -19,6 +19,7 @@ class Device extends React.Component {
this.modalRef = React.createRef();
this.edit = this.edit.bind(this);
this.resetSmartPlug = this.resetSmartPlug.bind(this);
this.deleteState=this.deleteState.bind(this);
}
edit() {
@ -32,47 +33,121 @@ class Device extends React.Component {
.catch((err) => console.error(`Smart plug reset error`, err));
}
deleteState() {
//console.log("alpaca "+this.props);
this.props.deleteState(this.props.id, this.props.type);
}
renderDeviceComponent() {
console.log("check here")
console.log(this.props.stateOrDevice.kind)
switch (this.props.stateOrDevice.kind) {
switch (
this.props.tab === "Devices"
? this.props.stateOrDevice.kind
: this.props.type
) {
case "curtains":
return <Curtains tab={this.props.tab} id={this.props.id} />;
return (
<Curtains
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.id}
/>
);
case "thermostat":
return <Thermostat tab={this.props.tab} id={this.props.id} />;
return (
<Thermostat
tab={this.props.tab}
sceneState={this.props.sceneStat}
id={this.props.stateOrDevice.id}
/>
);
case "regularLight":
return <Light tab={this.props.tab} id={this.props.id} />;
return (
<Light
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "sensor":
return <Sensor tab={this.props.tab} id={this.props.id} />;
return (
<Sensor
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "motionSensor":
return <Sensor tab={this.props.tab} id={this.props.id} />;
return (
<Sensor
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "buttonDimmer":
return <ButtonDimmer tab={this.props.tab} id={this.props.id} />;
return (
<ButtonDimmer
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "knobDimmer":
return <KnobDimmer tab={this.props.tab} id={this.props.id} />;
return (
<KnobDimmer
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "smartPlug":
return <SmartPlug tab={this.props.tab} id={this.props.id} />;
return (
<SmartPlug
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "switch":
return <Switcher tab={this.props.tab} id={this.props.id} />;
return (
<Switcher
tab={this.props.tab}
sceneState={this.props.sceneState}
id={this.props.stateOrDevice.id}
/>
);
case "dimmableLight":
return <Light id={this.props.id} />;
return (
<Light
id={this.props.stateOrDevice.id}
sceneState={this.props.sceneState}
tab={this.props.tab}
/>
);
case "securityCamera":
return <Videocam id={this.props.id} />;
return (
<Videocam
id={this.props.stateOrDevice.id}
sceneState={this.props.sceneState}
tab={this.props.tab}
/>
);
default:
throw new Error("Device type unknown");
//throw new Error("Device type unknown");
return undefined;
}
}
render() {
{
if (this.props.type !== "") {
return (
<Segment>
<Grid columns={2}>
<Grid.Column>{this.renderDeviceComponent()}</Grid.Column>
{this.props.tab === "Devices" ? (
<Grid.Column textAlign="center">
<Header as="h3">
{this.props.stateOrDevice.name}
</Header>
<Header as="h3">{this.props.stateOrDevice.name}</Header>
<Button
color="blue"
icon
@ -97,28 +172,76 @@ class Device extends React.Component {
) : (
<Grid.Column textAlign="center">
<Header as="h3">
{this.props.stateOrDevice.name}
{this.props.stateOrDevice
? this.props.stateOrDevice.name
: ""}
</Header>
<Button
color="red"
icon
onClick={this.deleteState}
labelPosition="left"
>
<Icon name="undo" />
Delete
</Button>
</Grid.Column>
)}
<DeviceSettingsModal
ref={this.modalRef}
id={this.props.id}
/>
</Grid>
</Segment>
);
} else {
return null;
}
}
}
}
/*
{this.props.stateOrDevice ?
<DeviceSettingsModal
ref={this.modalRef}
id={this.props.stateOrDevice.id}
/> :
""
}
*/
const mapStateToProps = (state, ownProps) => ({
get stateOrDevice() {
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
} else {
const sceneState = state.sceneStates[ownProps.id];
return state.devices[sceneState];
console.log(
state.sceneStates,
ownProps.id,
state.sceneStates[ownProps.id]
);
return state.sceneStates[ownProps.id];
}
},
get sceneState() {
if (state.active.activeTab === "Scenes") {
const array = [
...state.scenes[state.active.activeScene].sceneStates,
].sort();
const deviceState = array.filter((e) => e.id === ownProps.id)[0];
return deviceState;
} else {
return null;
}
},
get type() {
if (state.active.activeTab === "Scenes") {
if (state.sceneStates[ownProps.id]) {
console.log(state.sceneStates[ownProps.id], ownProps.id);
const id = state.sceneStates[ownProps.id].deviceId;
console.log(id, state.devices[id].kind);
return state.devices[id].kind;
} else {
return "";
}
} else {
return null;
}
},
});

View file

@ -64,7 +64,7 @@ export class KnobDimmerComponent extends Component {
super(props);
this.state = {
intensity: this.props.device.intensity || 0,
intensity: this.props.stateOrDevice.intensity || 0,
timeout: null,
};
@ -129,7 +129,13 @@ export class KnobDimmerComponent extends Component {
}
const mapStateToProps = (state, ownProps) => ({
device: state.devices[ownProps.id],
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
return state.devices[ownProps.id];
}else{
return state.sceneStates[ownProps.id];
}
},
});
const conn = connect(mapStateToProps, RemoteService);

View file

@ -35,7 +35,10 @@ import { connect } from "react-redux";
class Light extends Component {
constructor(props) {
super(props);
this.state = { intensity: this.props.device.intensity, timeout: null };
this.state = {
intensity: this.props.stateOrDevice.intensity,
timeout: null,
};
this.iconOn = "/img/lightOn.svg";
this.iconOff = "/img/lightOff.svg";
@ -44,24 +47,36 @@ class Light extends Component {
}
componentDidUpdate(prevProps, prevState) {
if (this.props.device.intensity !== prevProps.device.intensity) {
this.setState({ intensity: this.props.device.intensity, timeout: null });
if (
this.props.stateOrDevice.intensity !== prevProps.stateOrDevice.intensity
) {
this.setState({
intensity: this.props.stateOrDevice.intensity,
timeout: null,
});
}
}
get turnedOn() {
return this.props.device.on;
return this.props.stateOrDevice.on;
}
get intensity() {
return this.props.device.intensity || 0;
return this.props.stateOrDevice.intensity || 0;
}
onClickDevice = () => {
const on = !this.turnedOn;
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.device, on })
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("regular light update error", err));
} else {
this.props.updateState(
{ id: this.props.sceneState.id, on: on },
this.props.sceneState.kind
);
}
};
getIcon = () => {
@ -89,9 +104,16 @@ class Light extends Component {
saveIntensity = () => {
const intensity = Math.round(this.state.intensity);
if (this.props.tab === "Devices") {
this.props
.saveDevice({ ...this.props.device, intensity })
.catch((err) => console.error("intensity light update error", err));
.saveDevice({ ...this.props.stateOrDevice, intensity })
.catch((err) => console.error("regular light update error", err));
} else {
this.props.updateState(
{ id: this.props.sceneState.id, intensity: intensity },
this.props.sceneState.kind
);
}
};
render() {
@ -139,7 +161,7 @@ class Light extends Component {
return (
<div>
{this.props.device.kind === "dimmableLight"
{this.props.stateOrDevice.kind === "dimmableLight"
? intensityLightView
: normalLightView}
</div>
@ -148,7 +170,15 @@ class Light extends Component {
}
const mapStateToProps = (state, ownProps) => ({
device: state.devices[ownProps.id],
get stateOrDevice() {
if (state.active.activeTab === "Devices") {
return state.devices[ownProps.id];
} else {
return state.sceneStates[ownProps.id];
}
},
//device: state.devices[ownProps.id],
});
const LightContainer = connect(mapStateToProps, RemoteService)(Light);
export default LightContainer;

View file

@ -65,20 +65,20 @@ class Sensor extends Component {
componentDidUpdate(prevProps) {
if (
this.props.device.kind === "sensor" &&
this.props.device.value !== prevProps.device.value
this.props.stateOrDevice.kind === "sensor" &&
this.props.stateOrDevice.value !== prevProps.stateOrDevice.value
) {
this.setState({ value: this.props.device.value });
this.setState({ value: this.props.stateOrDevice.value });
} else if (
this.props.device.kind === "motionSensor" &&
this.props.device.detected !== prevProps.device.detected
this.props.stateOrDevice.kind === "motionSensor" &&
this.props.stateOrDevice.detected !== prevProps.stateOrDevice.detected
) {
this.setState({ motion: true, detected: this.props.device.detected });
this.setState({ motion: true, detected: this.props.stateOrDevice.detected });
}
}
componentDidMount() {
if (this.props.device.kind === "sensor") {
if (this.props.stateOrDevice.kind === "sensor") {
switch (this.props.device.sensor) {
case "TEMPERATURE":
this.units = "ºC";
@ -102,11 +102,11 @@ class Sensor extends Component {
this.units = "";
}
this.setState({
value: this.props.device.value,
value: this.props.stateOrDevice.value,
});
} else {
this.setState({
detected: this.props.device.detected,
detected: this.props.stateOrDevice.detected,
motion: true,
});
}
@ -149,7 +149,7 @@ class Sensor extends Component {
<React.Fragment>
<CircularInput
value={
this.props.device.sensor === "LIGHT"
this.props.stateOrDevice.sensor === "LIGHT"
? this.state.value / 2000
: this.state.value / 100
}
@ -192,7 +192,13 @@ class Sensor extends Component {
}
const mapStateToProps = (state, ownProps) => ({
device: state.devices[ownProps.id],
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
return state.devices[ownProps.id];
}else{
return state.sceneStates[ownProps.id];
}
},
});
const SensorContainer = connect(mapStateToProps, RemoteService)(Sensor);
export default SensorContainer;

View file

@ -24,18 +24,22 @@ class SmartPlug extends Component {
}
get turnedOn() {
return this.props.device.on;
return this.props.stateOrDevice.on;
}
get energyConsumed() {
return (this.props.device.totalConsumption / 1000).toFixed(3);
return (this.props.stateOrDevice.totalConsumption / 1000).toFixed(3);
}
onClickDevice = () => {
const on = !this.turnedOn;
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, on })
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("smart plug update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, on: on},this.props.sceneState.kind);
}
};
getIcon = () => {
@ -64,7 +68,13 @@ class SmartPlug extends Component {
}
const mapStateToProps = (state, ownProps) => ({
device: state.devices[ownProps.id],
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
return state.devices[ownProps.id];
}else{
return state.sceneStates[ownProps.id];
}
},
});
const SmartPlugContainer = connect(mapStateToProps, RemoteService)(SmartPlug);
export default SmartPlugContainer;

View file

@ -19,11 +19,11 @@ class Thermostats extends Component {
constructor(props) {
super(props);
this.state = {
targetTemperature: this.props.device.targetTemperature,
internalSensorTemperature: this.props.device.internalSensorTemperature,
mode: this.props.device.mode,
measuredTemperature: this.props.device.measuredTemperature,
useExternalSensors: this.props.device.useExternalSensors,
targetTemperature: this.props.stateOrDevice.targetTemperature,
internalSensorTemperature: this.props.stateOrDevice.internalSensorTemperature,
mode: this.props.stateOrDevice.mode,
measuredTemperature: this.props.stateOrDevice.measuredTemperature,
useExternalSensors: this.props.stateOrDevice.useExternalSensors,
timeout: null,
};
this.setMode = this.setMode.bind(this);
@ -35,23 +35,23 @@ class Thermostats extends Component {
//getters
get getMode() {
return this.props.device.mode;
return this.props.stateOrDevice.mode;
}
get getTargetTemperature() {
return this.props.device.targetTemperature;
return this.props.stateOrDevice.targetTemperature;
}
get getInternalSensorTemperature() {
return this.props.device.internalSensorTemperature;
return this.props.stateOrDevice.internalSensorTemperature;
}
get getMeasuredTemperature() {
return this.props.device.measuredTemperature;
return this.props.stateOrDevice.measuredTemperature;
}
get getUseExternalSensors() {
return this.props.device.useExternalSensors;
return this.props.stateOrDevice.useExternalSensors;
}
setMode(mode) {
@ -63,23 +63,35 @@ class Thermostats extends Component {
//i came to the conclusion that is not possible to set mode.
//this.mode = "HEATING";
const turnOn = mode;
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, turnOn })
.catch((err) => console.error("regular light update error", err));
.saveDevice({ ...this.props.stateOrDevice, turnOn })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, turnOn: turnOn },this.props.sceneState.kind);
}
}
onClickDevice = () => {
const on = !this.turnedOn;
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, on })
.catch((err) => console.error("regular light update error", err));
.saveDevice({ ...this.props.stateOrDevice, on })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, on: on },this.props.sceneState.kind);
}
};
//It seems to work
saveTargetTemperature(targetTemperature) {
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, targetTemperature })
.catch((err) => console.error(" update error", err));
.saveDevice({ ...this.props.stateOrDevice, targetTemperature })
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({id: this.props.sceneState.id, targetTemperature: targetTemperature},this.props.sceneState.kind);
}
}
setTargetTemperature(newTemp) {
@ -101,9 +113,13 @@ class Thermostats extends Component {
//I have no idea why it doesn't want to update the temperature
saveInternalSensorTemperature(internalSensorTemperature) {
if(this.props.tab==="Devices"){
this.props
.saveDevice({ ...this.props.device, internalSensorTemperature })
.catch((err) => console.error(" update error", err));
.catch((err) => console.error("thermostat update error", err));
}else{
this.props.updateState({ id: this.props.sceneState.id, internalSensorTemperature:internalSensorTemperature },this.props.sceneState.kind);
}
}
setInternalSensorTemperature(newTemp) {
@ -137,7 +153,7 @@ class Thermostats extends Component {
return (
<div style={container}>
<h3 style={deviceName}>{this.props.device.name}</h3>
<h3 style={deviceName}>{this.props.stateOrDevice.name}</h3>
<div style={line}></div>
<Checkbox
slider
@ -147,19 +163,19 @@ class Thermostats extends Component {
/>
<span style={targetTemperature}>
{this.props.device.targetTemperature}ºC
{this.props.stateOrDevice.targetTemperature}ºC
</span>
<input
type="range"
min="0"
max="40"
className="slider-css"
value={this.props.device.targetTemperature}
value={this.props.stateOrDevice.targetTemperature}
onChange={(event) => this.handleChange(event.target.value)}
id="targetTemperature"
/>
<div style={stateTagContainer}>
<span style={stateTag}>{this.props.device.mode}</span>
<span style={stateTag}>{this.props.stateOrDevice.mode}</span>
</div>
</div>
);
@ -167,7 +183,14 @@ class Thermostats extends Component {
}
const mapStateToProps = (state, ownProps) => ({
device: state.devices[ownProps.id],
get stateOrDevice(){
if(state.active.activeTab==="Devices"){
return state.devices[ownProps.id];
}else{
const sceneState = state.sceneStates[ownProps.id];
return state.devices[sceneState];
}
},
});
const ThermostatContainer = connect(

View file

@ -374,6 +374,45 @@ export const RemoteService = {
};
},
//
updateState: (data, type) => {
return (dispatch) => {
let url;
if (type === "dimmableState") {
url = "/dimmableState";
} else {
url = "/switchableState";
}
return Endpoint.put(url, {}, data)
.then((res) => {
dispatch(actions.stateSave(res.data));
return res.data;
})
.catch((err) => {
console.warn("Update device: ", data, "error: ", err);
throw new RemoteError(["Network error"]);
});
};
},
deleteState: (id, type)=>{
return (dispatch)=>{
let url;
if (type === "dimmableState") {
url = "/dimmableState";
} else {
url = "/switchableState";
}
return Endpoint.delete(url+`/${id}`)
.then((_) => dispatch(actions.stateDelete(id)))
.catch((err) => {
console.warn("state delete error", err);
throw new RemoteError(["Network error"]);
});
};
},
/**
* Creates/Updates a device with the given data. If
* data.id is truthy, then a update call is performed,

View file

@ -80,8 +80,10 @@ function reducer(previousState, action) {
};
const updateSceneStateProps = (state) => {
change.sceneStates[state.deviceId] = {};
change.sceneStates[state.deviceId] = { $set: state.deviceId };
change.sceneStates[state.id] = {};
for (const key in state) {
change.sceneStates[state.id][key] = { $set: state[key] };
}
};
switch (action.type) {
@ -104,6 +106,7 @@ function reducer(previousState, action) {
}
break;
case "STATE_UPDATE":
//console.log(action.sceneStates);
newState = previousState;
change = null;
@ -129,9 +132,9 @@ function reducer(previousState, action) {
};
for (const sceneState of action.sceneStates) {
if (!newState.sceneStates[sceneState.deviceId]) {
change.sceneStates[sceneState.deviceId] = {
$set: sceneState.deviceId,
if (!newState.sceneStates[sceneState.id]) {
change.sceneStates[sceneState.id] = {
$set: sceneState,
};
} else {
updateSceneStateProps(sceneState);
@ -144,19 +147,17 @@ function reducer(previousState, action) {
change.scenes[sceneState.sceneId].sceneStates || {};
const sceneStates = change.scenes[sceneState.sceneId].sceneStates;
sceneStates.$add = sceneStates.$add || [];
sceneStates.$add.push(sceneState.deviceId);
sceneStates.$add.push(sceneState);
} else {
// room does not exist yet, so add to the list of pending
// joins
if (!change.pendingJoins.scenes[sceneState.sceneId]) {
change.pendingJoins.scenes[sceneState.sceneId] = {
$set: new Set([sceneState.deviceId]),
$set: new Set([sceneState]),
};
} else {
change.pendingJoins.scenes[sceneState.sceneId].$set.add(
sceneState.deviceId
);
change.pendingJoins.scenes[sceneState.sceneId].$set.add(sceneState);
}
}
}
@ -295,7 +296,7 @@ function reducer(previousState, action) {
change.scenes = {
[action.sceneState.sceneId]: {
sceneStates: {
$add: [action.sceneState.id],
$add: [action.sceneState],
},
},
};
@ -303,7 +304,7 @@ function reducer(previousState, action) {
change.pendingJoins = {
scenes: {
[action.sceneState.sceneId]: {
$add: [action.sceneState.id],
$add: [action.sceneState],
},
},
};
@ -355,6 +356,26 @@ function reducer(previousState, action) {
change.active = { activeScene: { $set: -1 } };
}
newState = update(previousState, change);
break;
case "STATE_DELETE":
if (!(action.stateId in previousState.sceneStates)) {
console.warn(`State to delete ${action.stateId} does not exist`);
break;
}
change = {
sceneStates: { $unset: [action.stateId] },
};
if (previousState.scenes[previousState.sceneStates[action.stateId].sceneId]) {
change.scenes = {
[previousState.sceneStates[action.stateId].sceneId]: {
sceneStates: { $remove: [action.stateId] },
},
};
}
newState = update(previousState, change);
break;
case "DEVICE_DELETE":

View file

@ -40,6 +40,10 @@ const actions = {
devices,
partial,
}),
stateDelete: (stateId)=>({
type: "STATE_DELETE",
stateId,
}),
deviceOperationUpdate: (devices) => ({
type: "DEVICES_UPDATE",
devices,