HW3: refactor complete
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1 changed files with 38 additions and 83 deletions
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@ -17,6 +17,8 @@
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#include <stdio.h>
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#include <stdbool.h>
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#define DEBUG 0
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#if DEBUG
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char* NAMES[] = { "KING", "QUEEN", "ROOK", "BISHOP", "KNIGHT", "PAWN" };
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@ -154,7 +156,13 @@ void search_status_init(struct search_status* s, struct piece_position* p,
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*/
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void consider(struct search_status* s, unsigned column, unsigned row) {
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if (s->better(s, column, row)) {
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const bool b = s->better(s, column, row);
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#if DEBUG
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printf("consider c=%u r=%u better=%u\n", column, row, b);
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#endif
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if (b) {
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s->found = true;
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s->column = column;
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s->row = row;
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@ -255,9 +263,6 @@ void consider_positions(struct search_status* s, struct piece_position* p) {
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case BISHOP: bishop_positions(s, p); break;
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case QUEEN: queen_positions(s, p); break;
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}
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#if DEBUG
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print_poss(poss, p);
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#endif
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}
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unsigned int path_len(const struct chessboard* c,
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@ -266,7 +271,6 @@ unsigned int path_len(const struct chessboard* c,
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visit_table* table) {
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unsigned int hops = 0;
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bool has_next = true;
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#if DEBUG
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printf("board r=%u c=%u\n", rows(c), columns(c));
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@ -275,12 +279,26 @@ unsigned int path_len(const struct chessboard* c,
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struct search_status status;
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search_status_init(&status, p, better, c, table);
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while (has_next) {
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while (true) {
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status.found = false;
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consider_positions(&status, p);
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has_next = status.found;
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#if DEBUG
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printf("consideration c=%u r=%u\n", status.column, status.row);
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print_p_position(p);
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#endif
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if (status.column == p->column && status.row == p->row) {
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break;
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}
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p->column = status.column;
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p->row = status.row;
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if (status.table != NULL) {
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table_visit(c, table, p->column, p->row);
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}
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#if DEBUG
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print_p_position(p);
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#endif
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@ -288,106 +306,43 @@ unsigned int path_len(const struct chessboard* c,
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hops++;
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}
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return hops - 1;
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return hops;
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}
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bool better_inc(struct search_status* s, unsigned column, unsigned row) {
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return value_at(s->chessboard, s->column, s->row) >
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value_at(s->chessboard, column, row);
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return value_at(s->chessboard, column, row) >
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value_at(s->chessboard, s->column, s->row);
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}
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bool better_dec(struct search_status* s, unsigned column, unsigned row) {
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return value_at(s->chessboard, s->column, s->row) <
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value_at(s->chessboard, column, row);
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return value_at(s->chessboard, column, row) <
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value_at(s->chessboard, s->column, s->row);
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}
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bool better_simple(struct search_status* s, unsigned column, unsigned row) {
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return !table_visited(s->chessboard, s->table, column, row) &&
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(!s->found || (value_at(s->chessboard, s->column, s->row) >
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value_at(s->chessboard, column, row)));
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(!s->found || value_at(s->chessboard, column, row) >
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value_at(s->chessboard, s->column, s->row));
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}
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unsigned int increasing_path_len(const struct chessboard* c,
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struct piece_position* p) {
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return path_len(c, p, better_inc, NULL);
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}
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unsigned int decreasing_path_len(const struct chessboard* c,
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struct piece_position* p) {
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unsigned int hops = 0;
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bool has_next = true;
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#if DEBUG
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puts("decreasing");
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printf("board r=%u c=%u\n", rows(c), columns(c));
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#endif
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struct search_status status;
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search_status_init(&status, p, better_inc, c, NULL);
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while (has_next) {
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consider_positions(&status, p);
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has_next = status.found;
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p->column = status.column;
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p->row = status.row;
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#if DEBUG
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print_p_position(p);
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#endif
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hops++;
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}
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return hops - 1;
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return path_len(c, p, better_dec, NULL);
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}
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unsigned int simple_path_len(const struct chessboard* c,
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struct piece_position* p) {
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visit_table* v = table_new(c);
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table_visit(c, v, p->column, p->row);
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#if DEBUG
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print_visited(c, v);
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#endif
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bool has_next = true;
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unsigned hops = 0;
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while(has_next) {
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struct position* poss = get_positions(c, p);
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has_next = false;
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unsigned int base_v = 0, next_v;
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#if DEBUG
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puts("simple");
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print_p_position(p);
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#endif
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while(poss != NULL) {
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if (!table_visited(c, v, poss->column, poss->row)) {
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next_v = value_at(c, poss->column, poss->row);
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if (!has_next || next_v > base_v) {
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has_next = true;
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p->row = poss->row;
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p->column = poss->column;
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base_v = next_v;
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}
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}
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struct position* del = poss;
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poss = poss->next;
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free(del);
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}
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table_visit(c, v, p->column, p->row);
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#if DEBUG
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print_visited(c, v);
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#endif
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hops++;
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}
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unsigned int len = path_len(c, p, better_simple, v);
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table_destroy(c, v);
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return hops - 1;
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return len;
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}
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